Lance Whitby, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a lot of dark rich colors, with gold accents. He has styled his black hair well, parting it to the right. He has a dull look in his green eyes.
Personality: He has a massive crush on the younger sibling of the Seamstress who has hired him part-time. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Gifted from a young age, Lance studied abroad. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Seamstress for the past few years.
Motivation: Wants a kiss.
Ideals: Gifted. Bonds: Attractive, Immigrant, Has a crush, Job. Occupation: Seamstress
Voice: Relaxed voice
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 52 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 16 (+3) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Abyssal, Giant
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
Possessions: 300 gp. Amber (70 gp). Blue star sapphire (700 gp). Banded agate (7 gp). Golden yellow topaz (800 gp).
Nicholas Norton, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and he perpetually has his glaive ready. His auburn hair is slicked back into a classic pompadour. He is baby faced.
Personality: Always inclined to offer people food he seems plenty friendly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the north his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Fighting, Philantrophist. Bonds: Attractive, Adventurer, Poor. Occupation: Unemployed
Voice: Raspy
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 2000 sp. Alexandrite (400 gp). Lapis lazuli (16 gp). Chrysoprase (70 gp). Hematite (16 gp).
Godfrey Anderton, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, white, dusty cloak. His brown hair is thinning but still full. He is baby faced.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is an amazing painter.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His necromantic abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.
Motivation: Sabotage a competitor; and he is greedy
Ideals: Justice, Gifted. Bonds: Religious, Rich, Job. Occupation: Gardener
Voice: Slurs words
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp.
Anselm Shelley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair is knotted and matted. He wears round tiny glasses practically rammed into his face.
Personality: Anselm hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He receives visions of the future at random moments
History: Born to a pair of adventurers, Anselm grew up listening to his father's many stories. He dropped out of school before completing his studies. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend.
Ideals: Artistic, Gifted, Logical. Bonds: Rich, Adventurer. Occupation: Sage
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Goblin, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 40 pp.
Jocelyn Yardley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears very tight pants and wife beaters, though occasionally he sports a green coat. His moppish chestnut hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Stoic and calm, he prefers to meditate than take action. He is frequently practicing swordplay.
History: Jocelyn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Disciplined. Flaws: Insomniac. Bonds: Military, Poor. Occupation: Actor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 17 (+3) | 15 (+2) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Goblin
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 500 gp. Freshwater pearl (4 gp). Deep blue spinel (400 gp). Black opal (700 gp). 1 Minor magic item.
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