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NPC Generator

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Advanced [show]


Gunter Tattersall, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tattered old clothes. He has wavy white hair. He has amber eyes and a tan hat with a brown feather.

Personality: He can speak with the recently deceased. He would rather hide behind his crafts than deal with other people.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted, Artistic. Flaws: Ugly, Shy. Bonds: Military. Occupation: Locksmith

Voice: Soft and melodious

Attributes [hide]

Gunter Tattersall, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)9 (-1) 14 (+2)10 (+0)
Skills Deception +2, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Jocelyn Harley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears bulky green painted plate armor. He has styled his blonde hair well, parting it to the left. His eyes are likewise blue.

Personality: Jocelyn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Jocelyn was born in the north. At a young age he loved to build and create. In his 17th year, his parents were killed by a brigands raid, leaving Jocelyn alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Ideals: Extrovert, Persistence. Flaws: Ugly. Bonds: Criminal record, Enemies. Occupation: Weaver

Voice: Soft and melodious

Attributes [hide]

Jocelyn Harley, Male Human Fighter 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 700 gp.


Social Check DCs


Percival Royal, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear ponchos typically of a light green in addition to tight pants. His golden hair is knotted and matted. His eyes are hazel and catlike.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a island tribe. Through the years after Percival was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Percival's father didn't care for him much, and the feeling was mutual. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Nature, Adventurer. Occupation: Bookbinder

Voice: Booming voice

Attributes [hide]

Percival Royal, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 10 (+0)8 (-1)
Skills Animal Handling +2, Deception +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gomory Upton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear black clothing when he does not wear armor. He has styled his red hair well, parting it to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Gomory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is lazy and tries to find solutions quickly.

History: He was born in a small plains village. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Gomory never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He's in love; and he's attracted to the pc

Ideals: Impeccable. Flaws: Lazy. Bonds: Nature, In love, Has a crush. Occupation: Animal Trainer

Voice: Farmer accent

Attributes [hide]

Gomory Upton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)13 (+1) 10 (+0)15 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Disguise kit.


Social Check DCs


John Altham, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His head has been shaved. He wears a mask on his face.

Personality: He will rave to anyone who will listen. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and his religion dominates his actions

Flaws: Ugly, Insane, Impulsive. Bonds: Religious. Occupation: Mortician

Voice: Laughs frequently while speaking

Attributes [hide]

John Altham, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)17 (+3) 14 (+2)15 (+2)
Skills Arcana +5, Insight +4
Senses Passive Perception 12
Languages Common, Terran, Celestial, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 30 pp.


Social Check DCs

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