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NPC Generator

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Advanced [show]


Tim Acton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is well dressed, constantly wearing a white suit, green shirt, and grey tie. Beneath his clothing is a huge mess of scar tissue. His white hair is heavily combed to the right. His thin eyebrows rest above his beady green eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born into a rich family. A gifted student he started as a Guard, but he got bored and became a Bowyer. He struck the Bowyer job and began his own company from there.

Motivation: He has money and likes to spend it; and further expansion of business

Flaws: Ugly, Secretive. Bonds: Slave, Job, Rich. Occupation: Bowyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tim Acton, Male Human Fighter 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)13 (+1) 6 (-2)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Dustin Harrington, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He wears a deerstalker hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also is a firm believer in the manly ideal.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Impulsive. Bonds: Rich, Adventurer. Occupation: Stableman

Voice: Speaks through clenched teeth

Attributes [hide]

Dustin Harrington, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)7 (-2) 17 (+3)16 (+3)
Skills Acrobatics +4, History +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Onyx (40 gp). Deep blue spinel (500 gp). Violet garnet (500 gp). 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gerard Yardley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears professional attire. His black hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. His job bores him to no end. He has decided to make it more interesting.

History: The child of northern immigrants he idolized his father. He made a point of taking high paying jobs and getting most of it up front. Being a Marshal kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Artistic. Bonds: Attractive, Adventurer, Criminal record, Immigrant. Occupation: Marshal

Voice: Speaks through clenched teeth

Attributes [hide]

Gerard Yardley, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 15 (+2)14 (+2)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 29000 cp.


Social Check DCs


Peter Skelton, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Cartwright does. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a cross on it. He has a small bristly mustache and wavy white hair. His green unseeing eyes seem to look past you.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Disease, Depressed, Impulsive. Bonds: Job, Rich. Occupation: Cartwright

Voice: Spits and sputters

Attributes [hide]

Peter Skelton, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)7 (-2) 12 (+1)12 (+1)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Kody Warwick, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears suspenders and red workpants. His shirt is black, and he wears a heavy red leather apron most of the time, marred by teas. His head has been shaved. His gray unseeing eyes seem to look past you.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Kody is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born in a small forest village. Kody liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Flaws: Ugly, Disease, Shy. Bonds: Family, Nature. Occupation: Sculptor

Voice: Strong lisp

Attributes [hide]

Kody Warwick, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 40 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)16 (+3) 16 (+3)10 (+0)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 13
Languages Common, Draconic, Gnoll, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 18000 cp.


Social Check DCs

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