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NPC Generator

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Advanced [show]


Simon Clive, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is kept up in a ponytail inside a top hat. His eyes are brown and he is always smoking a pipe.

Personality: Simon is depressed about a lot of things. He tends to be a nihilist. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to loving parents in a slum to the east. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Wishes to resurrect an old love; and a rival would like him out of the picture

Flaws: Depressed, Antagonistic. Bonds: Mentor, Poor, Criminal record, In love. Occupation: Cook

Voice: Rolls R's

Attributes [hide]

Simon Clive, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)13 (+1) 7 (-2)9 (-1)
Skills Persuasion +1, Religion +3
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 39000 sp. 1 Minor magic item.


Social Check DCs


Manfred Marlee, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears dull blue sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case, and his gloved hand is found clutching a mace. His hair is black and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has all his life been fascinated with poetry.

History: He got into the Tanner business at a young age. Cursed with lycanthropy at a very young age, Manfred has worked very hard to control his curse. He struck the Tanner job and began his own company from there.

Motivation: He is unsatisfied with his job; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Attractive, Job. Occupation: Tanner

Voice: Soft and mumbly

Attributes [hide]

Manfred Marlee, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)12 (+1) 8 (-1)5 (-3)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Don Gresham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear brown pants and tee shirts. His tied-back hair is chestnut. He wears an eyepatch.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born into a rich family. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now mingles about in high society.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Hunter

Voice: Dutch accent

Attributes [hide]

Don Gresham, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 12000 cp. 1 Disguise kit. 1 Silk rope. 1 Masterwork Thieves’ tools.


Social Check DCs


Theodoric Marley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears bulky violet painted plate armor, he is not a threatening figure. He has no hair. His ears are large.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to loving parents in a slum to the west. While studying, he fell in love. They married and had a daughter. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His relatives are trying to arrange a marriage; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: In love, Poor. Occupation: Ploughman

Voice: Posh accent

Attributes [hide]

Theodoric Marley, Male Human Fighter 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills Investigation +5, Survival +3
Senses Passive Perception 10
Languages Common, Sylvan, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Kyle Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple white robe with yellow stripes complete with hood. His hair is brown and curly. His thin eyebrows rest above his beady blue eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He helped his father out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and expand his business

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Job, Immigrant. Occupation: Herbalist

Voice: Speaks in third person

Attributes [hide]

Kyle Anderton, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)12 (+1) 8 (-1)13 (+1)
Skills Animal Handling +1, History +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. Violet garnet (1000 gp).


Social Check DCs

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