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NPC Generator

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Advanced [show]


Thomas Blakely, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a white armored body suit, with a simple green line shooting up and back down and is in decent physical shape. His head has been shaved. His green eyes are slightly larger than normal.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Gifted from a young age, Thomas studied abroad. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Shepherd

Voice: Dark and ominous

Attributes [hide]

Thomas Blakely, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)10 (+0) 19 (+4)11 (+0)
Skills Religion +2, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 39000 sp. Brass mug with jade inlays (200 gp).


Social Check DCs


Bernard Alby, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His hair is blonde, silky, and of moderate length. His amber eyes dart from person to person.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the north his family was never financially stable. Through the years after Bernard was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Bernard's father didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Revenge.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Poor, Enemies. Occupation: Stylist

Voice: Low rumbling, strings words together

Attributes [hide]

Bernard Alby, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)12 (+1) 7 (-2)14 (+2)
Skills Acrobatics +1, Animal Handling +0
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1 Bullseye lantern. 1 Hourglass.


Social Check DCs


Anthony Shelly, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His hair, while still mostly golden, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Anthony was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Further expansion of business; and seeks redemption

Ideals: Joker. Bonds: Enemies, Job, Criminal record. Occupation: Bricklayer

Voice: Hollow voice

Attributes [hide]

Anthony Shelly, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)15 (+2) 15 (+2)12 (+1)
Skills Athletics +3, Religion +4
Senses Passive Perception 12
Languages Common, Undercommon, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 5000 cp.


Social Check DCs


Kody Wheatley, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep yellow leather and dull white iron scale mail. He has a moderate pudge and is not very fit. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Kody was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants a kiss; and he feels kind of lost in life

Flaws: Depressed, Shy. Bonds: Family, Adventurer, Has a crush. Occupation: Detective

Voice: Speaks in third person

Attributes [hide]

Kody Wheatley, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 10 (+0)14 (+2) 10 (+0)14 (+2)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Druidic, Halfling
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 90 pp.


Social Check DCs


Gerard Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears a green broad hat and green clothes. He is bristling with hidden weapons, mostly morningstars and lances. His hair is red and very short. He is very pretty but has cold, dead eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born the only child of a wealthy merchant. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Logical, Entrepeneur. Flaws: Shy, Fearful. Bonds: Criminal record, Attractive. Occupation: Soapmaker

Voice: Stutters

Attributes [hide]

Gerard Atterton, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)15 (+2) 8 (-1)8 (-1)
Skills Insight +1, Investigation +4
Senses Passive Perception 9
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 8000 cp. 1 Masterwork Light steel shield. 1 Banded mail.


Social Check DCs

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