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Advanced [show]


John Alston, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, black, dusty cloak. His head has been shaved. His brown eyes dart from person to person to random spaces in the air.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He works hard and plays hard.

History: John lived on a farm with his mother, near the main road leading to a nearby town. His family was turned out during the war. He and his family wandered west to less war torn lands. Due to his spouse's obsession with being a Baker they were divorced and he won custody of their daughter. He worked as a Navigator, and he later adopted a second daughter.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic. Flaws: Ugly, Hedonist, PTSD. Bonds: Family, Adventurer. Occupation: Navigator

Voice: Nasally tone

Attributes [hide]

John Alston, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)17 (+3) 15 (+2)16 (+3)
Skills Intimidation +5, Stealth +1
Senses Passive Perception 12
Languages Common, Druidic, Gnome, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Drogo Harlow, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses like a well dressed Glassblower does. He sports a long golden beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is very quiet and rarely speaks above a whisper. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the south to a Glassblower, Drogo learned a great deal about his father's area of expertise. Through the years after Drogo was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Drogo's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: Expand his business.

Flaws: Ugly, Shy, Antagonistic. Bonds: Job, Mentor. Occupation: Glassblower

Voice: Relaxed voice

Attributes [hide]

Drogo Harlow, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)14 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2400 sp. A roughly beaten golden orb (60 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Gold dragon comb with red garnet eye (800 gp).


Social Check DCs


Hubert Thorpe, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears professional attire. His golden hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of himself, he believes he is the best Farmer born in the past three hundred years. He is able to make almost anything out of random pieces of junk.

History: He comes from a rich western family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Expand his business; and to be a crown-heir again

Ideals: Gifted. Bonds: Attractive, Job, Rich, Military. Occupation: Farmer

Voice: Complex vocabulary, royal

Attributes [hide]

Hubert Thorpe, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)10 (+0) 9 (-1)12 (+1)
Skills Animal Handling +1, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Guy Alby, Male Human [Permalink]

Personal [hide]

Description: He wears a simple brown robe with white stripes complete with hood. He carries with him a set of flails, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His long brown hair is drawn into a two foot long braid. He has several tiny ruby earrings on each ear.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of western immigrants he idolized his father. He struck it rich when he found rare goods in large quantities. He then took over the family business and is one of the better Mercenary for hire.

Motivation: Sabotage a competitor; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Bonds: Rich, Job, Immigrant. Occupation: Mercenary

Voice: Mousy voice

Attributes [hide]

Guy Alby, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)12 (+1) 16 (+3)10 (+0)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Adelard Tattersall, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his white hair down. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a Blacksmith, his mother struggled to pay the bills. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Adelard and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and money/treasure

Flaws: Antagonistic. Bonds: Attractive, Mentor, Poor, Nature. Occupation: Servant

Voice: Creaky witch voice

Attributes [hide]

Adelard Tattersall, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)15 (+2) 12 (+1)11 (+0)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Celestial, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs

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