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NPC Generator

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Advanced [show]


Norman Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a skull on it. His brown hair is still thick. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, he prefers to meditate than take action. He cannot resist a sob story and will often dote over anyone who has one.

History: Norman was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been a successful dealer in antiques buying low and selling high.

Motivation: A rival would like him out of the picture; and sabotage a competitor

Ideals: Disciplined, Philantrophist, Entrepeneur. Bonds: Poor, Job, Criminal record. Occupation: Mortician

Voice: Excited and jittery

Attributes [hide]

Norman Heiser, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)12 (+1) 15 (+2)10 (+0)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Godfrey Rowley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears professional attire. His blonde hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Calm and collected, he is a well trained Farmer. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the south to a Farmer, Godfrey learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Farmer job and began his own company from there.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Immigrant, Job. Occupation: Farmer

Voice: Cold and demanding tone

Attributes [hide]

Godfrey Rowley, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 14 (+2)8 (-1) 17 (+3)3 (-4)
Skills Acrobatics +0, Persuasion -2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2

Possessions: 15000 cp. Rhodochrosite (8 gp). Violet garnet (500 gp). Iolite (70 gp). Bloodstone (70 gp). 1 Minor magic item.


Social Check DCs


Charles Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He typically wears a sleeveless long coat of deep grey leather and dull pastel iron scale mail. His red hair is matted, messy, and big. His fierce blue eyes like to dwell on things.

Personality: He likes to make people angry or surprised. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Charles was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Charles's mother didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and someone believes him a fraud

Flaws: Ugly, Antagonistic. Bonds: Job, Enemies. Occupation: Slave Trader

Voice: Forgets to breathe while speaking

Attributes [hide]

Charles Blackwood, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)17 (+3) 14 (+2)12 (+1)
Skills Stealth +4
Senses Passive Perception 12
Languages Common, Giant, Celestial, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Shane Pickering, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His whole body is exceptionally muscular. His chestnut hair is cut short with large spiked bangs in the front. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He snorts whenever he laughs or is feeling confident. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac.

Flaws: Addict, Mundane. Bonds: Poor, Immigrant, Criminal record. Occupation: Gardener

Voice: Low and grunting

Attributes [hide]

Shane Pickering, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 6 (-2)8 (-1)
Skills Deception +1, Stealth +4
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Lance Easton, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a clover on it. He is bald on top and has large blonde tufts of hair around his ears. He wears an eyepatch.

Personality: Stoic and calm, he prefers to meditate than take action. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He has drifted from career to career and currently works as a Sage.

Motivation: He would like to get married and retire; and he wants to get laid

Ideals: Disciplined, Philantrophist, Fighting. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Sage

Voice: Timid voice

Attributes [hide]

Lance Easton, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)13 (+1) 10 (+0)10 (+0)
Skills History +3, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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