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NPC Generator

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Advanced [show]


Arnold Stafford, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, marred by teas. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are violet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with finding treasure.

History: He was born in the north. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has achieved small success as a Bricklayer.

Motivation: Further expansion of business.

Flaws: Ugly. Bonds: Rich, Job, Adventurer, Immigrant. Occupation: Bricklayer

Voice: Laughs frequently while speaking

Attributes [hide]

Arnold Stafford, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)15 (+2) 16 (+3)8 (-1)
Skills Medicine +5, Stealth +4
Senses Passive Perception 13
Languages Common, Infernal, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Ralf Garrick, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a blue costume with the symbols of magic on his torso. He wears a deerstalker hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: He is happy with his job as a Animal Trainer. He turns his eye from what people do, preferring to live and let live. He misses his home and complains about the freezing weather, even in summer.

History: Ralf was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business.

Ideals: Logical. Bonds: Attractive, Job, Immigrant, Poor. Occupation: Animal Trainer

Voice: Spanish accent

Attributes [hide]

Ralf Garrick, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)16 (+3) 13 (+1)13 (+1)
Skills Investigation +5, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Abyssal, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Don Thackeray, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His skin is fair and his fingers are delicate and long. His golden hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a font of random trivia from the lore and stories he has discovered

History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He has been a successful dealer in antiques buying low and selling high.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Logical, Entrepeneur. Bonds: Rich, Family. Occupation: Sage

Voice: Sighs a lot, exhausted

Attributes [hide]

Don Thackeray, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 9 (-1)6 (-2) 14 (+2)11 (+0)
Skills History +0, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 2500 sp. 1 Tanglefoot bags.


Social Check DCs


Alex Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries a battered shield and tarnished whip as well. His tied-back hair is white. This blue eyed westerner is not easily forgotten.

Personality: He is a Sage first and foremost. He believes firmly that knowledge should be universal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Alex abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Expand his business; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Optimist. Bonds: Job, Religious, Adventurer. Occupation: Sage

Voice: Mumbles to self between sentences

Attributes [hide]

Alex Barlow, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)14 (+2) 14 (+2)7 (-2)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Auran, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Bernard Harrington, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length red hair. This gray eyed westerner is not easily forgotten.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He got into the Tanner business at a young age. In his 12th year, his parents were killed by a dire rats raid, leaving Bernard alone in the world. After a stint in an orphanage, he was adopted. He struck the Tanner job and began his own company from there.

Motivation: A deep hatred of dire rats; and he'd like to take his coworkers down a peg

Flaws: Secretive. Bonds: Attractive, Enemies, Job. Occupation: Tanner

Voice: Pronounces difficult words wrong

Attributes [hide]

Bernard Harrington, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)13 (+1) 7 (-2)9 (-1)
Skills Intimidation +1, Religion +3
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs

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