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NPC Generator

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Advanced [show]


Bernard Washington, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of hand crossbows on his belt, each one with a jet on the hilt. He has moderate length black hair. His amber eyes peer out from beneath his wide-brimmed violet hat.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Bernard was born in the east. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Painter. He hasn't told them the truth, but wants to settle down with them.

Motivation: Meet up once more with his childhood friend; and to settle down with his crush

Ideals: Fighting, Persistence. Bonds: Attractive, Has a crush, Adventurer. Occupation: Roofer

Voice: Complex vocabulary, royal

Attributes [hide]

Bernard Washington, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 7 (-2)16 (+3) 14 (+2)13 (+1)
Skills Religion +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Aquan, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 2900 sp.


Social Check DCs


Ralf Bentham, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears tight fighting clothing, which leaves very little to the imagination. His hair, while still mostly black, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He believes the world needs to unite to get rid of gnolls once and for all.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. After a long history of fighting, Ralf and his spouse have recently divorced.

Motivation: Many gnolls want him driven away.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Enemies, Religious. Occupation: Actor

Voice: Spanish accent

Attributes [hide]

Ralf Bentham, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)11 (+0) 12 (+1)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 23000 sp.


Social Check DCs


Drogo Coombs, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, typically a more casual-formal manner. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food he seems plenty friendly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Drogo was born in the east. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Logical, Persistence. Flaws: Insane. Bonds: Attractive. Occupation: Assassin

Voice: Tuts and clicks tongue

Attributes [hide]

Drogo Coombs, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)9 (-1) 10 (+0)8 (-1)
Skills Arcana +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Tim Digby, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has shaved his head bald. He wears an eyepatch.

Personality: He has always had a great fascination with Human culture. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to human people

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Religious, Mentor. Occupation: Assassin

Voice: Farmer accent

Attributes [hide]

Tim Digby, Male Human Fighter 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)11 (+0) 15 (+2)15 (+2)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 4000 sp.


Social Check DCs


Frederick Redfield, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a blue shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His hair is always cut to a buzz. His blue eyes dart from person to person.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a Carpenter, his mother struggled to pay the bills. After coming to the age of reason, Frederick took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Justice, Philantrophist, Gifted. Bonds: Immigrant, Poor. Occupation: Guard

Voice: Hissing voice

Attributes [hide]

Frederick Redfield, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)10 (+0) 10 (+0)16 (+3)
Skills Athletics +3, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 300 gp.


Social Check DCs

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