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NPC Generator

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Advanced [show]


Thomas Richie, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses well, typically a more casual-formal manner. His red hair is styled in orderly dreadlocks. His skin is flawless and his green eyes scan people very quickly.

Personality: He has a massive crush on the younger sibling of the Doctor who has hired him part-time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Doctor for the past few years.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur. Bonds: Attractive, Has a crush, Nature, Job. Occupation: Doctor

Voice: Uses sign language

Attributes [hide]

Thomas Richie, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 14 (+2)11 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp. 1 Backpack. 1 Good lock.


Social Check DCs


Clerebold Tinley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a black poncho over his likewise colored trousers and shirt. He has moderate length white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in a small forest village. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has dedicated himself to building a better world.

Motivation: Regain custody of his son.

Flaws: Shy. Bonds: Attractive, Adventurer, Nature, Family. Occupation: Soapmaker

Voice: Mumbles to self between sentences

Attributes [hide]

Clerebold Tinley, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)10 (+0) 12 (+1)11 (+0)
Skills Acrobatics +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Lewis Springfield, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He wears a colorful flower in his white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has all his life been fascinated with poetry.

History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Lewis took refuge in the ruined castle and found the beat up flail and armor he uses now. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: Sabotage a competitor.

Ideals: Artistic. Bonds: Attractive, Job, Mentor, Nature. Occupation: Map Maker

Voice: Sighs a lot, exhausted

Attributes [hide]

Lewis Springfield, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 8 (-1)7 (-2)
Skills Acrobatics +4, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Everburning torch. 1 Antitoxin. 1 Thunderstones.


Social Check DCs


Godfrey Kelsey, Male Human [Permalink]

Personal [hide]

Description: He sports blue clothing, slightly heavier than average wear. He is bristling with hidden weapons, mostly bows and glaives. His white hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: He is witty, but his monotone delivery comes off as unnerving Around other people he will do his best to conceal his emotions and appear jolly.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Ideals: Joker, Logical. Flaws: Shy, Insane. Bonds: Criminal record. Occupation: Cartwright

Voice: Timid voice

Attributes [hide]

Godfrey Kelsey, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Athletics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Auran, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Red spinel (80 gp). Bloodstone (60 gp).


Social Check DCs


Gomory Huxley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has done his best to style his black hair to look like a famous performer. His violet eyes peer out from beneath his deerstalker pastel hat.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Gomory grew up listening to his mother's many stories. Like his mother and his brother before him, after school he went straight into learning to become a Tailor. He's also a talented Server, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Opinionated. Bonds: Job, Adventurer. Occupation: Tailor

Voice: Excited and jittery

Attributes [hide]

Gomory Huxley, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)12 (+1) 14 (+2)8 (-1)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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