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NPC Generator

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Advanced [show]


Peter Reid, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. He carries with him a set of clubs on his belt, each one with a aquamarine on the hilt. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. This green eyed westerner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gifted from a young age, Peter studied abroad. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable.

Ideals: Fighting, Disciplined, Philantrophist, Gifted. Bonds: Criminal record. Occupation: Sage

Voice: Shortens vowels

Attributes [hide]

Peter Reid, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 6 (-2)12 (+1) 11 (+0)14 (+2)
Skills Performance +4, Stealth +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Roger Rodney, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear blue pants and tee shirts. His red hair is knotted and matted. He wears a mask on his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Roger is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: From birth he was tutored by a cruel and relentless mentor. One day when Roger was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Roger was heart-stricken from the event, and his father started working long hours to provde for them. He left for the south, certain he would find work there.

Motivation: Doesn't want to be a Body Guard and was forced into it by his family.

Ideals: Disciplined. Flaws: PTSD. Bonds: Immigrant, Family, Mentor. Occupation: Body Guard

Voice: German accent

Attributes [hide]

Roger Rodney, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)15 (+2) 13 (+1)4 (-3)
Skills Religion +4, Stealth +5
Senses Passive Perception 11
Languages Common, Aquan, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Drogo Presley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a simple blue robe with green stripes complete with hood. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: He has a massive crush on the younger sibling of the Shoemaker who has hired him part-time. He works hard and plays hard.

History: He got into the Shoemaker business at a young age. He was an apprentice working in his father's forge. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To prove his worth to the world; and balancing his hectic life and new shoemaker responsibilities is difficult

Flaws: Hedonist, Impulsive. Bonds: Has a crush, Job, Rich. Occupation: Shoemaker

Voice: Italian accent

Attributes [hide]

Drogo Presley, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Athletics +5, History +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Masterwork Artisan’s tools. 1 Backpack.


Social Check DCs


Gilbert Garrick, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light yellow in addition to tight pants. He is bristling with hidden weapons, mostly greatswords and pickaxes. He has moderate length black hair. His green eyes lackadaisically let the world flow into them.

Personality: Stoic and calm, he prefers to meditate than take action. He uses divination through singing.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To pay off his debts; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined, Gifted. Bonds: Criminal record, Debt. Occupation: Architect

Voice: Slow speaker

Attributes [hide]

Gilbert Garrick, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 14 (+2)18 (+4) 11 (+0)15 (+2)
Skills History +6, Insight +2
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven, Halfling, Celestial
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 80 pp.


Social Check DCs


Diggory Spalding, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a weathered and beat up set of banded mail beneath an oversized brown coat. His hair, while still mostly black, has prominent grey streaks. He has green eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also hits on women, regardless of circumstances.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Spice Merchant and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Further expansion of business; and he's in love

Flaws: Antagonistic, Disease. Bonds: Has a crush, Job. Occupation: Spice Merchant

Voice: Soft and melodious

Attributes [hide]

Diggory Spalding, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 11 (+0)8 (-1) 15 (+2)10 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 1900 sp. 1 Banded mail.


Social Check DCs

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