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NPC Generator

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Advanced [show]


Balimaar Colby, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull yellow iron scale mail. He carries a battered sword and tarnished rapier as well. His red hair, when down, is lengthy. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is a very good compulsive liar and kleptomaniac.

History: He was born in the east. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He used his abilities to trick people and travel the world for free.

Motivation: Doesn't want to be a Farmer and was forced into it by his family.

Ideals: Fighting, Artistic. Bonds: Criminal record, Immigrant, Family. Occupation: Farmer

Voice: Spits words with contempt

Attributes [hide]

Balimaar Colby, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)10 (+0) 16 (+3)17 (+3)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: Red spinel (160 gp). Lapis lazuli (6 gp). Tiger eye turquoise (6 gp). Tiger eye turquoise (6 gp).


Social Check DCs


Rolf Hampton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He usually wears his green robe and has his longsword always slung over his shoulder. He has a black handlebar mustache and slicked back black hair. He has a dull look in his gray eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: Wishes to resurrect an old love; and he has passion for adventuring and risk

Ideals: Optimist. Flaws: Disease. Bonds: Job, Adventurer, In love. Occupation: Engraver

Voice: Prounounces S like Z

Attributes [hide]

Rolf Hampton, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 12000 sp. 1 Banded mail. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs


Miles Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with finding treasure.

History: The child of western immigrants he idolized his father. Miles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the west, certain he would find work there.

Motivation: Human compassion; and a need for knowledge about a nearby landmark

Flaws: Ugly, Secretive, Racist. Bonds: Adventurer, Immigrant, Nature. Occupation: Soapmaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Miles Mitchell, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)11 (+0) 16 (+3)11 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Gerard Haley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears a white cloak and cross-gartered yellow stockings. His red hair and beard is wavy and long. His violet eyes dart from person to person.

Personality: He dislikes all the random violence that takes place in the west. He uses divination through singing.

History: Gifted from a young age, Gerard studied abroad. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Ideals: Pacifist, Gifted, Entrepeneur. Bonds: Adventurer, Family. Occupation: Stableman

Voice: Scottish accent

Attributes [hide]

Gerard Haley, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 6 (-2)17 (+3) 15 (+2)16 (+3)
Skills Nature +5
Senses Passive Perception 12
Languages Common, Infernal, Draconic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Anselm Kitchur, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears professional attire. His brown hair is lengthy and is close to two feet long. His amber eyes are slightly larger than normal.

Personality: Eccentric and domineering, Anselm will drive conversation. Anselm enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of a Carpenter, who enjoyed hunting, Anselm was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Now he works as a music tutor during his time off.

Motivation: His relatives are trying to arrange a marriage; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Extrovert. Flaws: Hedonist. Bonds: Attractive, Nature, Mentor. Occupation: Actor

Voice: Sighs a lot, exhausted

Attributes [hide]

Anselm Kitchur, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)6 (-2) 13 (+1)13 (+1)
Skills Arcana +0, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs

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