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NPC Generator

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Advanced [show]


Dustin Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a black costume with the symbols of strength on his torso. His silver hair is heavily combed to the left. His eyes are blue and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the east. He is harsh and unforgiving.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Dustin was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Dustin's father didn't care for him much, and the feeling was mutual. He now owns his own business.

Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Immigrant, Job, Criminal record. Occupation: Tanner

Voice: Shortens vowels

Attributes [hide]

Dustin Eastaughffe, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 6 (-2)16 (+3)
Skills Perception +0, Performance +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Trey Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tan cloak and cross-gartered green stockings. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Trey was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Poor, Adventurer. Occupation: Painter

Voice: Scottish accent

Attributes [hide]

Trey Birkenhead, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)11 (+0) 5 (-3)13 (+1)
Skills Insight -1
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Miles Acton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears dark leathers with embroidery. His hair is black and curly. He has a tattooed face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Miles was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Athletic. Bonds: Has a crush, Adventurer, Family, Job. Occupation: Sage

Voice: Jamaican accent

Attributes [hide]

Miles Acton, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 5 (-3)15 (+2) 16 (+3)14 (+2)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Red spinel (70 gp).


Social Check DCs


Theobald Fulton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his chestnut hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A freak accident while working with his Gardener mother left him crippled. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and to end his boredom

Flaws: Disease, Antagonistic, Mundane. Bonds: Slave, Criminal record. Occupation: Jeweler

Voice: Rolls R's

Attributes [hide]

Theobald Fulton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)16 (+3) 14 (+2)12 (+1)
Skills History +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Auran, Gnoll, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Star rose quartz (70 gp). Citrine (70 gp). Tiger eye turquoise (7 gp). 1 Masterwork Common Melee.


Social Check DCs


Aldous Allerton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in an above average manner. He has a long brown beard with little hanging trinkets. His eyes, though not visible through his cowl, are amber.

Personality: He likes to make people angry or surprised. He also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Aldous grew up listening to his father's many stories. Over the years he perfected his riding and shooting skills. He has gone from town to town working and never settling down anywhere, but has fallen for a local Glassblower. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has passion for adventuring and risk; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer, Nature. Occupation: Farmer

Voice: High pitched, excited

Attributes [hide]

Aldous Allerton, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1300 sp.


Social Check DCs

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