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NPC Generator

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Advanced [show]


Charles Prescott, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a blue costume with the symbols of the four houses of cards on his torso. With bright silver hair and a scraggly beard. His ears are large.

Personality: He is a Sellsword first and foremost. He believes firmly that knowledge should be universal. He is frequently practicing swordplay.

History: Born to a Guard, his father struggled to pay the bills. His father took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Sellsword for the past few years.

Motivation: Sabotage a competitor; and to be a guard again

Flaws: Ugly. Bonds: Job, Military, Poor, Nature. Occupation: Sellsword

Voice: Speaks with back of mouth

Attributes [hide]

Charles Prescott, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 11 (+0)15 (+2) 11 (+0)14 (+2)
Skills Medicine +2, Stealth +3
Senses Passive Perception 10
Languages Common, Auran, Giant
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Clerebold Tattersall, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear white pants and tee shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His brown hair is cut jaggedly and amateurishly. His eyes are a pleasant gray.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Further he is a bit of a stoner and is frequently out of it.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Clerebold reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Flaws: Shy, Addict. Bonds: Military, Nature, Adventurer. Occupation: Crown-heir

Voice: American accent

Attributes [hide]

Clerebold Tattersall, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)5 (-3) 10 (+0)10 (+0)
Skills Persuasion +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trey Kensley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear brown clothing when he does not wear armor. He has done his best to style his auburn hair to look like a famous performer. His fierce gray eyes like to dwell on things.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a very good compulsive liar and kleptomaniac.

History: He was raised in a island tribe. His childhood dream was to be a Sailor, but he was a colossal failure. He has drifted from career to career and currently works as a Barkeep.

Motivation: To protect his home; and wants to open a new tavern

Ideals: Athletic, Impeccable. Bonds: Criminal record, Nature, Job, Guardian. Occupation: Barkeep

Voice: Jittery and nervous

Attributes [hide]

Trey Kensley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 90 pp. Hematite (8 gp). Rock crystal (60 gp).


Social Check DCs


Raymond Langston, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in a clean blue cloak covering his clean studded leather. His red hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is skeptical of what others tell him and is slow to trust.

History: He comes from a rich southern family. His childhood dream was to be a Shipwright, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Job, Rich. Occupation: Spy

Voice: Scottish accent

Attributes [hide]

Raymond Langston, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 9 (-1)12 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Abyssal, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Henry Wheatley, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this eastern man wears rags and sports a simple walking cane. His silver hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a pair of adventurers, Henry grew up listening to his father's many stories. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic. Flaws: Insane, Terse. Bonds: Poor, Criminal record, Adventurer. Occupation: Detective

Voice: Speaks in third person

Attributes [hide]

Henry Wheatley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)13 (+1) 17 (+3)11 (+0)
Skills Nature +3, Survival +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 16000 cp. 3 Thunderstones.


Social Check DCs

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