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NPC Generator

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Advanced [show]


Gunter Sutton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is constantly adorned with expensive silk clothing, often dyed in bright red and green, and wears rings and necklaces with large, colorful gems. His hair is long and silver with streaks of golden, and is pulled back with small red clips. His beard is golden, braided, and well cared for. His ears are large.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He now travels the world, in search of power and loot.

Motivation: He would like to get married and retire; and he is compelled to act according to his religious beliefs

Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Religious, Adventurer, Has a crush. Occupation: Locksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gunter Sutton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)15 (+2) 14 (+2)10 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Celestial, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Lance Dryden, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'4" and is wearing a long, black cloak. He keeps his brown hair in a pixie cut. His blue eyes have a joyful gleam in them most of the time.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Lance lived on a farm with his father, near the main road leading to a nearby town. He was taken from his home at a very young age. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his brother; and to reunite with his old friends

Ideals: Disciplined. Bonds: Immigrant, Family, Slave, Adventurer. Occupation: Adventurer

Voice: Whispers

Attributes [hide]

Lance Dryden, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)9 (-1) 14 (+2)11 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 39000 sp. 1 Masterwork Heavy wooden shield.


Social Check DCs


John Thackeray, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He typically wears white cloth garments or leather armor. His brown hair is slicked back into a classic pompadour. His eyes are hazel and he is always smoking a pipe.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to travel the world and help people.

Motivation: Doesn't want to be a Weaver and was forced into it by his family; and regain custody of his daughter

Ideals: Philantrophist. Flaws: Insane. Bonds: Nature, Military, Family. Occupation: Weaver

Voice: Laughs frequently while speaking

Attributes [hide]

John Thackeray, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)18 (+4) 15 (+2)6 (-2)
Skills Arcana +6, Investigation +6
Senses Passive Perception 12
Languages Common, Draconic, Elven, Aquan, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Everard Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He is dressed in a clean black cloak covering his clean studded leather. He has styled his auburn hair well, parting it to the right. He has several tiny sapphire earrings on each ear.

Personality: A deeply religious man he believes everything happens for a reason. He is harsh and unforgiving.

History: Everard hails from a village terrorized by gnolls. A freak accident while working with his Slave Trader mother left him crippled. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Everard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He is greedy; and his religion dominates his actions

Flaws: Antagonistic, Disease. Bonds: Rich, Religious, Enemies. Occupation: Navigator

Voice: Mousy voice

Attributes [hide]

Everard Beckwith, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 7 (-2)11 (+0) 19 (+4)10 (+0)
Skills Animal Handling +6, Athletics +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4

Possessions: 24000 cp.


Social Check DCs


Cory Fulton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is unkempt and raggedy. He has amber eyes and a pastel hat with a yellow feather.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Flattery will make him almost putty in your hands.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and he is wracked by social anxiety

Ideals: Athletic, Impeccable. Flaws: Ugly, Selfish. Bonds: Poor. Occupation: Layabout

Voice: Mumbles to self between sentences

Attributes [hide]

Cory Fulton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)12 (+1) 9 (-1)16 (+3)
Skills Intimidation +5, Perception +1
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Rose (80 gp). Red garnet (70 gp). Jasper (80 gp). 1 Alchemist’s fire.


Social Check DCs

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