Anselm York, Male Human [Permalink]
Personal [hide]
Description: He dresses in red turtlenecks beneath a grey coat with yellow slacks. He carries with him a set of bows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His brown hair is braided into rings. His thin eyebrows rest above his beady hazel eyes.
Personality: He is overprotective of those who hire his services. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: To share knowledge with the world; and to clean up the streets
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Guardian, Rich. Occupation: Fisher
Voice: Pronounces O like U
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 15 (+2) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Giant, Draconic, Ignan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 200 gp. Onyx (30 gp). Malachite (8 gp). Chrysoprase (30 gp).
Jocelyn Darby, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'1". He dresses in collared shirts and wears a proper scarf over his head. His hair is blonde and curly. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Jocelyn was born the youngest of three triplets. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He tends to his Navigator job now, and dutifully fulfills any obligations he has.
Motivation: He feels that his past leaves him morally obligated to help; and to reunite with his absent father
Flaws: Antagonistic. Bonds: Family, Criminal record, Job. Occupation: Navigator
Voice: Posh accent
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 16 (+3) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Abyssal, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 16000 cp. 1 Masterwork studded leather. 1 Darkwood Buckler.
Kody Yeardley, Male Human [Permalink]
Personal [hide]
Description: This man wears a worn and beaten armor. He is muscular with a powerful set of arms. His long chestnut hair is drawn into a two foot long braid. He has gray eyes and a black hat with a brown feather.
Personality: He is calm most of the time but flees social interaction. He works hard and plays hard.
History: Kody was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He worked as a nervous Bellfounder and found it very stressful. He ran away from his former home and has been making his living as a Bellfounder for the past few years.
Motivation: He'd like to take his coworkers down a peg; and regain custody of his son
Flaws: Shy, Hedonist. Bonds: Poor, Job, Family. Occupation: Bellfounder
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 9 (-1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. Malachite (14 gp). Aquamarine (800 gp). Onyx (70 gp).
John Kensley, Male Human [Permalink]
Personal [hide]
Description: 6'0" and lanky with angular features, he is an attractive figure. He wears a black tunic with tan highlights, and long green pants that bunch up around his shoes. His black hair and beard is wavy and long. His brown eyes dart from person to person to random spaces in the air.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with his god.
History: His mother raised him in a mountain cabin. He went to a religious school and was inspired by the priests there in charitable deeds. He has worked as a Jeweler like his father before him.
Motivation: He'd like to take his coworkers down a peg; and find a way to reverse the transformation of his brother
Flaws: Disease. Bonds: Attractive, Religious, Nature, Job, Family. Occupation: Jeweler
Voice: pre-pubescent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 18 (+4) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. Deep green spinel (160 gp). Amber (160 gp).
Dean Deighton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears loose pants and a collared shirt complete with sweater beneath his coat. His head has been shaved. He has a dull look in his green eyes.
Personality: Always inclined to offer people food he seems plenty friendly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He used his abilities to travel the world and help people.
Motivation: Retire the richest man in the west; and meet up once more with his childhood friend
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Sailor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 11 (+0) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +3
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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