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Advanced [show]


Arnold Clare, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'2" and wears bulky violet painted plate armor. His red hair is greasy and uncared for. His eyes are gray.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Bather they were divorced and he won custody of their son. He worked as a Soapmaker, and he later adopted a second son.

Motivation: To share knowledge with the world; and his spouse's relatives view him with great suspicion

Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Rich, Family. Occupation: Soapmaker

Voice: Laughs frequently while speaking

Attributes [hide]

Arnold Clare, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)15 (+2) 12 (+1)10 (+0)
Skills Athletics +5, Survival +3
Senses Passive Perception 11
Languages Common, Ignan, Druidic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gerald Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has done his best to style his black hair to look like a famous performer. His eyes are a pleasant hazel.

Personality: Gerald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born in a small village he learned the ways of the warrior from his mother. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gerald grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gerald. He used his abilities to trick people and travel the world for free.

Motivation: Nothing but the best is good enough for him; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Athletic, Impeccable. Flaws: Insane. Bonds: Criminal record. Occupation: Marshal

Voice: Speaks in third person

Attributes [hide]

Gerald Marlee, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 8 (-1)13 (+1)
Skills History +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Red-brown spinel (160 gp). Lapis lazuli (16 gp). Blue quartz (16 gp). 1 Breastplate.


Social Check DCs


Anselm Oakley, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and is typically in his Painter uniform. His skin is also unnaturally pale. His golden hair is cut short. His eyes are green and beady.

Personality: He is very quiet and rarely speaks above a whisper. He does not trust anyone and sleeps with one eye open.

History: Anselm was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Balancing his hectic life and new Painter responsibilities is difficult.

Flaws: Ugly, Shy, Insomniac. Bonds: Job, Religious. Occupation: Painter

Voice: Jamaican accent

Attributes [hide]

Anselm Oakley, Male Human Fighter 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)4 (-3) 8 (-1)14 (+2)
Skills Performance +5, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. Tiger eye turquoise (8 gp). Amethyst (40 gp). Alexandrite (700 gp). Deep blue spinel (700 gp).


Social Check DCs


Kyle Quinton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is renowned for his bright yellow suits and hats. His auburn hair and beard is wavy and long. His eyes are amber and he is always smoking a pipe.

Personality: He exudes charisma. He is a tour de force of persuasion. He never wears the same outfit twice, unless he absolutely has to.

History: Sold as a small child to a brothel owner, Kyle was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Now he works as a writing tutor during his time off.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Artistic, Logical, Optimist. Bonds: Attractive, Mentor. Occupation: Healer

Voice: Sounds elderly

Attributes [hide]

Kyle Quinton, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)13 (+1) 18 (+4)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 17000 cp. Sardonyx (30 gp).


Social Check DCs


Rolf Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries with him a set of swords on his belt, each one with a amethyst on the hilt. His hair is auburn, silky, and of moderate length. He has brown eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Rolf was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive. Occupation: Crown-heir

Voice: Dutch accent

Attributes [hide]

Rolf Garfield, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 13 (+1)17 (+3)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Silver-plated steel longsword with jet jewel in hilt (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp).


Social Check DCs

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