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Advanced [show]


Godfrey Mitchell, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He usually wears his grey robe and has his ceremonial dagger always slung over his shoulder. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born on a small isolated farm. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Antagonistic. Bonds: In love, Criminal record, Nature. Occupation: Herbalist

Voice: Speaks with a cold

Attributes [hide]

Godfrey Mitchell, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)15 (+2) 14 (+2)17 (+3)
Skills Arcana +4, Insight +4
Senses Passive Perception 12
Languages Common, Celestial, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Ernest Merton, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats. His long chestnut hair is drawn into a two foot long braid. He has gleaming, smiling gray eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the west his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted psionic powers by his dying brother.

Motivation: He wants to get laid; and wants a kiss

Ideals: Joker, Gifted. Bonds: Attractive, Poor, Has a crush. Occupation: Farmer

Voice: Slow speaker

Attributes [hide]

Ernest Merton, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 18 (+4)18 (+4) 12 (+1)16 (+3)
Skills Acrobatics +1
Senses Passive Perception 11
Languages Common, Draconic, Halfling, Terran, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. Rhodochrosite (13 gp). Alexandrite (300 gp). Sardonyx (60 gp).


Social Check DCs


Roger Spaulding, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing colorful clothing, dressed as a Architect. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is extraordinarily eccentric. He is obsessed with a lost civilization.

History: He was born several months after his mother was called into army service. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's looking for his big break; and he feels threatened by others

Ideals: Persistence. Flaws: Insane, Fearful. Bonds: Attractive, Adventurer, Military. Occupation: Architect

Voice: Speaks in third person

Attributes [hide]

Roger Spaulding, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)16 (+3) 10 (+0)13 (+1)
Skills Deception +3
Senses Passive Perception 10
Languages Common, Ignan, Sylvan, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Clerebold Byron, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He usually wears his black robe and has his greataxe always slung over his shoulder. His tied-back hair is brown. His eyes, though not visible through his cowl, are gray.

Personality: He acts crazy and hedonistic. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in a small forest village. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has dedicated himself to building a better world.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Flaws: Hedonist. Bonds: Attractive, Adventurer, Nature, Military. Occupation: Fisher

Voice: Middle-eastern accent

Attributes [hide]

Clerebold Byron, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)18 (+4) 14 (+2)11 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Abyssal, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1100 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Odo Wesley, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a robe, a symbol of his god around his neck, and a sword on his belt. His clothes are grease stained in places. His brown hair is lengthy. His brown eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. Odo is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: When he was but 5 years old his parents immigrated from the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Odo's homeland. Odo decided to take the middle way and become a bodyguard. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting. Flaws: Addict. Bonds: Poor, Immigrant, Family. Occupation: Junk Dealer

Voice: Switch between two voices

Attributes [hide]

Odo Wesley, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)12 (+1) 14 (+2)17 (+3)
Skills Athletics +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +1

Possessions: 60 pp.


Social Check DCs

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