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NPC Generator

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Advanced [show]


Trey Stanford, Male Human [Permalink]

Personal [hide]

Description: This northern man prefers to wear black pants and tee shirts. His clothes are grease stained in places. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Trey was born in the north. At a young age he loved to build and create. Trey was born on a far northern desert where he grew up under the tutelage of his father, an expert Map Maker. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To prove his worth to the world; and marry his sister to traveling adventurers

Ideals: Persistence. Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant. Occupation: Map Maker

Voice: Soothing and warm

Attributes [hide]

Trey Stanford, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 7 (-2)14 (+2) 12 (+1)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1300 sp.


Social Check DCs


Anselm Oakes, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears brown trousers with tan and blue striped suspenders. He wears various colorful collared shirts. His silver hair is braided into rings. His fierce blue eyes like to dwell on things.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Sold as a small child to a necromancer, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of illithids.

Flaws: Emotional. Bonds: Enemies, Mentor, Immigrant. Occupation: Stableman

Voice: Speaks with back of mouth

Attributes [hide]

Anselm Oakes, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)12 (+1) 11 (+0)16 (+3)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 300 gp. Solid gold idol (800 gp). Large well-done wool tapestry (300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp).


Social Check DCs


Balimaar Jacobs, Male Human [Permalink]

Personal [hide]

Description: A 5'6" eastern man, he usually wears his white robe and has his sai always slung over his shoulder. His brown hair is styled in orderly dreadlocks. His gray eyes have a joyful gleam in them most of the time.

Personality: He likes to make people angry or surprised. Balimaar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to loving parents in a slum to the east. He went to a religious school and was inspired by the priests there in charitable deeds. He has since lost track of the people in his past.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Flaws: Antagonistic. Bonds: Family, Poor, Religious, Adventurer. Occupation: Servant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Balimaar Jacobs, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 15 (+2)13 (+1) 15 (+2)10 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 46000 sp. 1 Half-Plate.


Social Check DCs


Trym Barton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His top hat is riddled with cuts and holes. He is baby faced.

Personality: He loves telling others what to do and how they should feel about things. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a island tribe. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his old friends.

Ideals: Opinionated. Flaws: Ugly. Bonds: Adventurer, Rich, Nature. Occupation: Bather

Voice: Rolls R's

Attributes [hide]

Trym Barton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 11
Languages Common, Infernal, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hubert Barney, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is fair and his fingers are delicate and long. He keeps his golden hair in a flapper bob. His hazel eyes dart from person to person to random spaces in the air.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.

Motivation: Expand his business; and money/treasure

Ideals: Logical, Optimist. Bonds: Job, Rich. Occupation: Butcher

Voice: Gruff and masculine

Attributes [hide]

Hubert Barney, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 11 (+0)12 (+1) 15 (+2)10 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 23000 sp. Deep green spinel (90 gp).


Social Check DCs

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