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NPC Generator

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Advanced [show]


Alexandre Marston, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears tan trousers with white and yellow striped suspenders. He wears various colorful collared shirts, and his gloved hand is found clutching a nunchaku. His red hair is singed and shortened. His eyes are a pleasant amber.

Personality: He never swears and excessively uses polite adverbs when speaking. He also is a firm believer in the manly ideal.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Optimist, Logical. Flaws: Ugly, Impulsive, Insane. Occupation: Roofer

Voice: Uses sign language

Attributes [hide]

Alexandre Marston, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 5 (-3)13 (+1) 10 (+0)15 (+2)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Ernest Gresham, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears a pastel cloak and cross-gartered blue stockings. His chestnut hair, when down, is lengthy. He wears a mask on his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a poor family in the city he treasured whatever gifts he got. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Adventurer, Poor. Occupation: Tailor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ernest Gresham, Male Human Fighter 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 9 (-1)14 (+2) 16 (+3)13 (+1)
Skills Religion +5, Stealth +1
Senses Passive Perception 13
Languages Common, Sylvan, Gnome
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 30000 cp.


Social Check DCs


Bertram Soames, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses well, typically a more casual-formal manner. His auburn hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of himself, he believes he is the best Beggar born in the past three hundred years. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Like his father and his sister before him, after school he went straight into learning to become a Beggar. He has drifted from career to career and currently works as a Beggar.

Motivation: Further expansion of business.

Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Attractive, Job. Occupation: Beggar

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bertram Soames, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)16 (+3) 13 (+1)9 (-1)
Skills Intimidation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic, Infernal, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Bernard Burton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. His black hair is drawn into a tight pony tail with a dagger scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born in the east. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant. Occupation: Butcher

Voice: Smoker's lung

Attributes [hide]

Bernard Burton, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 8 (-1)15 (+2) 10 (+0)14 (+2)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Celestial, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Denholm, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. His auburn hair is braided into rings. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is calm most of the time but flees social interaction. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in a small desert village. There was a wharf not far from home where he often wandered off to fish. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Shy, Fearful. Bonds: Attractive, Nature, Family. Occupation: Farmer

Voice: Forgets to breathe while speaking

Attributes [hide]

John Denholm, Male Human Fighter 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)13 (+1) 10 (+0)5 (-3)
Skills Intimidation +0, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 200 gp. Black pearl (800 gp). Banded agate (8 gp). Aquamarine (800 gp).


Social Check DCs

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