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NPC Generator

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Advanced [show]


Thomas Cotton, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on his belt. His head has been shaved. His thin eyebrows rest above his beady violet eyes.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He invites people to come help in his community garden.

History: He got into the Servant business at a young age. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Servant.

Motivation: Revenge; and to be a engraver again

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Servant

Voice: Relaxed voice

Attributes [hide]

Thomas Cotton, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. Silver comb with moonstones (100 gp). A delicate brass dragon egg (60 gp). 1 Minor magic item.


Social Check DCs


Anselm Riley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears a yellow costume with the symbols of magic on his torso. His silver hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is business-like. He takes instructions and follows them to the letter. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Anselm was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Anselm decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He would like to get married and retire; and he has comitted a past crime that haunts him to this day

Ideals: Professionalism. Flaws: Insomniac, Disease. Bonds: Criminal record, Has a crush. Occupation: Gardener

Voice: Strong lisp

Attributes [hide]

Anselm Riley, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 4 (-3)13 (+1) 9 (-1)14 (+2)
Skills Animal Handling +1, Investigation +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 14000 cp. Jade (80 gp).


Social Check DCs


Simon Whitby, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears professional attire. His chestnut hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Simon wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Simon was born in the north. At a young age he loved to build and create. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Since then, he has sought to make the best of life.

Motivation: He is terrified, and will act out of fear.

Ideals: Disciplined, Optimist, Persistence. Flaws: Fearful. Bonds: Attractive. Occupation: Brewer

Voice: Jittery and nervous

Attributes [hide]

Simon Whitby, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)15 (+2) 8 (-1)16 (+3)
Skills Athletics +2, Stealth +2
Senses Passive Perception 9
Languages Common, Aquan, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 10000 cp. A pair of silk slippers encrusted with tiny pearls. (150 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Peter Southey, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears baggy tan pantaloons and a green scarf. He has done his best to style his brown hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the recently deceased. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He got into the Tanner business at a young age. Peter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has worked as a Tanner like his mother before him.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted, Philantrophist. Bonds: Job, Adventurer. Occupation: Tanner

Voice: Mousy voice

Attributes [hide]

Peter Southey, Male Human Fighter 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)15 (+2) 11 (+0)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Ignan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 3000 sp. Malachite (13 gp). Black pearl (400 gp). Blue sapphire (900 gp). Obsidian (13 gp). 1 Minor magic item.


Social Check DCs


Peter Sharps, Male Human [Permalink]

Personal [hide]

Description: He dresses in grey turtlenecks beneath a black coat with brown slacks. His skin is fair and his fingers are delicate and long. His black hair is lengthy. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is frequently practicing swordplay.

History: He was raised in a forest tribe. As a young adult he joined a group advocating for an improvement in Human conditions. After a long history of fighting, Peter and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Antagonistic, Racist. Bonds: Attractive, Military, Nature. Occupation: Bricklayer

Voice: Hissing voice

Attributes [hide]

Peter Sharps, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 18 (+4)8 (-1) 15 (+2)13 (+1)
Skills Intimidation +3, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 20 pp.


Social Check DCs

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