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NPC Generator

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Advanced [show]


Godfrey Merton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is always cut to a buzz. His green unseeing eyes seem to look past you.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Godfrey was born with his father's beautiful face. A gifted student he started as a Blacksmith, but he got bored and became a Server. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister.

Flaws: Disease, Antagonistic. Bonds: Attractive, Job, Family. Occupation: Server

Voice: Tuts and clicks tongue

Attributes [hide]

Godfrey Merton, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)15 (+2) 9 (-1)14 (+2)
Skills Investigation +4, Stealth +2
Senses Passive Perception 9
Languages Common, Orc, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1700 sp.


Social Check DCs


Bertram Sydney, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears baggy white pantaloons and a brown scarf, and his gloved hand is found clutching a hand crossbow. His chestnut hair is heavily combed to the left. He wears crescent spectacles with a black brim.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He struck the Dilettante job and began his own company from there.

Motivation: Doesn't want to be a Dilettante and was forced into it by his family; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Antagonistic, Mundane. Bonds: Job, Family. Occupation: Dilettante

Voice: Hard of hearing, loud

Attributes [hide]

Bertram Sydney, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)12 (+1) 17 (+3)15 (+2)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 46000 sp. Red spinel (100 gp). 1 Minor magic item.


Social Check DCs


Ernest Southey, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting violet shirt and pants. His brown hair is matted, messy, and big. He has gleaming, smiling blue eyes.

Personality: Eccentric and domineering, Ernest will drive conversation. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of a Seamstress, who enjoyed hunting, Ernest was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Extrovert, Philantrophist. Flaws: Ugly, Depressed. Bonds: Nature. Occupation: Cartwright

Voice: Spits and sputters

Attributes [hide]

Ernest Southey, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 11 (+0)7 (-2) 9 (-1)16 (+3)
Skills Intimidation +5, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Tim Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and blue handkerchief worn on his right side, and he perpetually has his hand crossbow ready. He has a very tight haircut. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He snorts whenever he laughs or is feeling confident. As long as the job gets done he does not care how it got done.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs; and he's attracted to the pc

Ideals: Fighting, Professionalism, Persistence. Bonds: Religious, Has a crush. Occupation: Spice Merchant

Voice: Eastern European accent

Attributes [hide]

Tim Winterbourne, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)18 (+4) 14 (+2)12 (+1)
Skills History +6, Performance +3
Senses Passive Perception 12
Languages Common, Auran, Abyssal, Halfling, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1900 sp. 1 Alchemist’s fire. 4 Holy water. 1 Everburning torch.


Social Check DCs


Raymond Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his longsword ready. His red hair is greying along the sides and has receded to reveal a widow's peak. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a very good compulsive liar and kleptomaniac.

History: Born in the south to a Dyer, Raymond learned a great deal about his father's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Raymond grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Raymond. He tends to his Dyer job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Addict, Cynical. Bonds: Criminal record, Job. Occupation: Dyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Raymond Kimberly, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)8 (-1) 13 (+1)8 (-1)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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