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NPC Generator

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Advanced [show]


Wymar Rylan, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears a red costume with the symbols of strength on his torso. His auburn hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was always a brilliant, if unscrupulous mind. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: To prove his worth to the world.

Ideals: Optimist, Logical. Flaws: Impulsive, Insane. Bonds: Attractive. Occupation: Mercenary

Voice: Mousy voice

Attributes [hide]

Wymar Rylan, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)12 (+1) 12 (+1)11 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 50 pp.


Social Check DCs


John Shelby, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and carries maces. His blonde hair is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Server, but he got bored and became a Scribe. He has set out to sabotage the competition.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Military, Job. Occupation: Scribe

Voice: Switch between two voices

Attributes [hide]

John Shelby, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Wymar Deighton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears baggy white pantaloons and a black scarf. His auburn hair is cut short. His face is covered beneath a completely black helmet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Around other people he will do his best to conceal his emotions and appear jolly.

History: Wymar was born in the west. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He feels the way he acts is they only way to get by in the world; and he is unsatisfied with his job

Ideals: Impeccable, Persistence. Flaws: Ugly, Shy. Occupation: Banker

Voice: Speaks in third person

Attributes [hide]

Wymar Deighton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)9 (-1) 13 (+1)17 (+3)
Skills Acrobatics +1, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Odo Winthrop, Male Human [Permalink]

Personal [hide]

Description: An older man who wears baggy grey pantaloons and a blue scarf, he is not a threatening figure. His black hair is slicked back into a classic pompadour. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Odo grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he's looking for his big break

Ideals: Optimist. Flaws: Addict. Bonds: Slave, Adventurer, Job. Occupation: Guard

Voice: Thin and wheezing

Attributes [hide]

Odo Winthrop, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 10 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 7 (-2)13 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Sleight of Hand -1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged -1 / 1d10-3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gunter Blakeley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, constantly wearing a black suit, yellow shirt, and blue tie. His chestnut hair is long and unkept. His face is scarred and worn.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He uses divination through singing.

History: Gunter was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To reunite with his absent mother; and regain custody of his daughter

Ideals: Opinionated, Gifted, Justice. Flaws: Ugly. Bonds: Family. Occupation: Ruler

Voice: Ums and uhs a lot

Attributes [hide]

Gunter Blakeley, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)11 (+0) 9 (-1)6 (-2)
Skills Persuasion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2400 sp.


Social Check DCs

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