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NPC Generator

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Advanced [show]


Bertram Brixton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. With a patchy black beard and wild black hair. His otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Bertram will drive conversation. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the west. Bertram was born on a far western island where he grew up under the tutelage of his father, an expert Slave Trader. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Extrovert, Opinionated. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Slave Trader

Voice: Speaks with lips pursed

Attributes [hide]

Bertram Brixton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)7 (-2) 14 (+2)8 (-1)
Skills Acrobatics +3, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +0

Possessions: 3200 sp.


Social Check DCs


Jocelyn Yorke, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Farmer. He is portly but not overly obese. His chestnut hair, when down, is lengthy. His fierce gray eyes like to dwell on things.

Personality: Stoic and calm, he prefers to meditate than take action. He would rather hide behind his crafts than deal with other people.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Jocelyn took refuge in the large cave and found the beat up falchion and armor he uses now. He has recently gotten a pet goose that steals things from people.

Motivation: Find a way to reverse the transformation of his sister; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Disciplined, Artistic. Flaws: Shy. Bonds: Nature, Criminal record, Family. Occupation: Farmer

Voice: Jamaican accent

Attributes [hide]

Jocelyn Yorke, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 7 (-2)13 (+1) 15 (+2)12 (+1)
Skills Athletics +2, Religion +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 50 pp.


Social Check DCs


Clerebold Morley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in an above average manner. His golden hair is knotted and matted. His violet eyes are slightly larger than normal.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a mountains tribe. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Further expansion of business; and to be a weaver again

Ideals: Entrepeneur. Flaws: Terse. Bonds: Attractive, Job, Nature. Occupation: Farmer

Voice: Eastern European accent

Attributes [hide]

Clerebold Morley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Chrysoberyl (110 gp).


Social Check DCs


Roger Charlton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear darkened spectacles and heavy clothing, no matter the weather. His tied-back hair is white. His blue eyes have a joyful gleam in them most of the time.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born blind and as such lacked many opportunities for work. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels threatened by others

Ideals: Athletic. Flaws: Shy, Fearful, Disease. Bonds: Criminal record. Occupation: Armorer

Voice: Nasally tone

Attributes [hide]

Roger Charlton, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)10 (+0) 13 (+1)15 (+2)
Skills Arcana +2, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Simon Tyndall, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His white hair is unkempt and raggedy. He wears large thick round spectacles.

Personality: While he acts the brute, he is far gentler than he would appear. He always tries to repair and not replace. It was this mentality that drove him into the Soapmaker business.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Soapmaker

Voice: Dark and ominous

Attributes [hide]

Simon Tyndall, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 12 (+1)10 (+0)
Skills Religion +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Rhodochrosite (14 gp). 1 Masterwork Heavy wooden shield. 1 Masterwork studded leather. 1 Breastplate.


Social Check DCs

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