Gunter Cason, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a black vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his black boots flare out at the collars. His hair is long and red with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. He has several tiny amber earrings on each ear.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He would rather hide behind his crafts than deal with other people.
History: He was born in the east, but his parents moved at a very young age to the south. He moved from fad to fad and when he turned 15 he discovered poetry. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Rich, Immigrant. Occupation: Armorer
Voice: pre-pubescent
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Trym Breeden, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a red shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His head has been shaved. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Trym is depressed about a lot of things. He tends to be a nihilist. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is not mentally stable, and does not behave rationally; and he loathes his own lifestyle
Ideals: Artistic. Flaws: Ugly, Depressed, Insane, Disease. Occupation: Sculptor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 20000 cp. 1 Tanglefoot bags. 1 Everburning torch.
Anselm Gladstone, Male Human [Permalink]
Personal [hide]
Description: This malnourished man likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is slicked back into a classic pompadour. His hazel eyes are passionate and lively.
Personality: Overbrimming with self-confidence, Anselm isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new bowyer responsibilities is difficult
Ideals: Impeccable, Entrepeneur. Bonds: Poor, Religious, Job. Occupation: Bowyer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Rhodochrosite (14 gp).
Gerald Denholm, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his black hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Healer but believes his peers are too gung-ho.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Healer arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and to prove his worth to the world
Ideals: Pacifist. Flaws: Antagonistic, Ugly, Impulsive. Bonds: Rich. Occupation: Healer
Voice: Dark and ominous
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 16 (+3) | 7 (-2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3100 sp.
Godfrey Fidget, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large green jacket. He is portly but not overly obese. He has golden hair. His eyes are amber and beady.
Personality: A deeply religious man he believes everything happens for a reason. He has a small toy that he constantly fidgets with.
History: He is the product a well kept family trust fund and as such has never really known need. He went to a religious school and was inspired by the priests there in charitable deeds. By chance he met his sister recently and the two have been together since.
Motivation: He has a crush on the local Sailor; and regain custody of his son
Flaws: Ugly, Addict. Bonds: Religious, Rich, Family, Has a crush. Occupation: Mayor
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 10 pp. 1 Masterwork Artisan’s tools. 1 Good lock. 1 Superior lock.
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