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Advanced [show]


Aldous Morton, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His golden hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Aldous enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to loving parents in a slum to the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent father

Ideals: Impeccable. Flaws: Hedonist. Bonds: Poor, Family. Occupation: Masseuse

Voice: Excited and jittery

Attributes [hide]

Aldous Morton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 8 (-1)14 (+2)
Skills Insight +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1400 sp. 1 Chain shirt. 1 Chain shirt. 1 Banded mail.


Social Check DCs


Theodoric Coombs, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He wears a yellow armored body suit, with a simple grey line shooting up and back down, and his gloved hand is found clutching a dagger. His moppish red hair is in a traditional bowl cut. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Theodoric lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school before completing his studies. Since then, he has sought to make the best of life.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Family. Occupation: Jeweler

Voice: Hissing voice

Attributes [hide]

Theodoric Coombs, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)11 (+0) 16 (+3)7 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Conrad Gyula, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He tends to wear a red poncho over his likewise colored trousers and shirt. He has a blonde handlebar mustache and slicked back blonde hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He enjoys reading and quiet.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Joker, Logical. Flaws: Addict, Disease. Bonds: Rich. Occupation: Map Maker

Voice: Ums and uhs a lot

Attributes [hide]

Conrad Gyula, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)10 (+0) 10 (+0)11 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Dean Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His black hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He plays an instrument quite well.

History: Born to a Jeweler, his mother struggled to pay the bills. His family was turned out during the war. He and his family wandered west to less war torn lands. He has worked as a Layabout like his mother before him.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and a deep hatred of giants

Ideals: Passionate, Artistic. Flaws: PTSD. Bonds: Poor, Job, Enemies. Occupation: Layabout

Voice: pre-pubescent

Attributes [hide]

Dean Chatham, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)9 (-1) 8 (-1)14 (+2)
Skills Perception +1, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Deep green spinel (40 gp).


Social Check DCs


Henry Van Es, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a penchant for wearing a ring with an oversized jet on his right hand. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He believes the world needs to unite to get rid of goblins once and for all.

History: Born in the north to a Hunter, Henry learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He ran away from his former home and has been making his living as a Hunter for the past few years.

Motivation: Sabotage a competitor; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Rich, Attractive, Enemies, Job. Occupation: Hunter

Voice: Raspy

Attributes [hide]

Henry Van Es, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)11 (+0) 9 (-1)11 (+0)
Skills Acrobatics +5, Athletics +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2

Possessions: 200 gp. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs

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