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NPC Generator

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Advanced [show]


Bertram Reed, Male Human [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head. He is muscular with a powerful set of arms. He wears a small hat to cover his moderate length golden hair. This amber eyed southerner is not easily forgotten.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: His father raised him in a mountain cabin. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now spends his time doing works of charity.

Motivation: He would like to get married and retire; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Philantrophist. Bonds: Nature, Enemies, Has a crush. Occupation: Butcher

Voice: Nasally tone

Attributes [hide]

Bertram Reed, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)13 (+1) 17 (+3)11 (+0)
Skills History +3, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Arnold Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His skin is fair and his fingers are delicate and long. His white hair is still thick. His eyes, though not visible through his cowl, are brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the north to a Tailor, Arnold learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.

Motivation: A need for knowledge about a nearby landmark; and he is unsatisfied with his job

Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Job, Adventurer. Occupation: Tailor

Voice: Prounounces S like Z

Attributes [hide]

Arnold Nibley, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)11 (+0) 9 (-1)11 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Balimaar Colby, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a weathered and beat up set of banded mail beneath an oversized red coat. He has wavy brown hair. His fierce hazel eyes like to dwell on things.

Personality: He has a massive crush on the younger sibling of the Bricklayer who has hired him part-time. He also has developed a complete distrust of the Mason profession.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mason. He hasn't told them the truth, but wants to settle down with them.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Gifted, Impeccable. Bonds: Has a crush, Job. Occupation: Bricklayer

Voice: Raspy

Attributes [hide]

Balimaar Colby, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)17 (+3) 16 (+3)12 (+1)
Skills Acrobatics +2, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal, Dwarven, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5

Possessions: Just what you see.


Social Check DCs


Diggory Altham, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his silver hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: He is almost excessively polite to everyone, even when angry. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born several months after his mother was called into army service. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: Retire the richest man in the east; and regain custody of his daughter

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Rich, Military, Family. Occupation: Dyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Diggory Altham, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)14 (+2) 12 (+1)13 (+1)
Skills Nature +4
Senses Passive Perception 11
Languages Common, Infernal, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Aquamarine (400 gp). Banded agate (13 gp). Citrine (60 gp). Violet garnet (400 gp).


Social Check DCs


Frederick Conway, Male Human [Permalink]

Personal [hide]

Description: This northern man very much looks the part of a Mortician. His clothes are grease stained in places. His chestnut hair is cut short. His face is covered beneath a completely black helmet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He takes great joy in being the best Mortician in town.

History: Frederick was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Mortician for hire.

Motivation: To be a Marshal again; and he is unsatisfied with his job

Flaws: Antagonistic. Bonds: Job, Poor, Immigrant. Occupation: Mortician

Voice: Hard of hearing, loud

Attributes [hide]

Frederick Conway, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)14 (+2) 12 (+1)15 (+2)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 600 sp.


Social Check DCs

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