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NPC Generator

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Advanced [show]


Adam Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a red coat. His black hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He uses divination through singing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: To get a good night's sleep; and human compassion

Ideals: Gifted. Flaws: Racist, Disease, Insomniac. Bonds: Rich. Occupation: Mortician

Voice: Australian accent

Attributes [hide]

Adam Hartford, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)15 (+2) 7 (-2)14 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 8
Languages Common, Druidic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gerard Hastings, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he has a large blue mantle and cape that has been intricately interwoven into his pastel robe. His blonde hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is lazy and tries to find solutions quickly.

History: Gerard was born in the east. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Optimist, Persistence. Flaws: Lazy. Bonds: Attractive, Rich. Occupation: Mason

Voice: Whispers

Attributes [hide]

Gerard Hastings, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)9 (-1) 8 (-1)14 (+2)
Skills Medicine +1, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Clerebold Springfield, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears bulky red painted plate armor. His white hair is kept up in a ponytail inside a Stetson hat. His otherwise smooth face is marked with small tiny scars.

Personality: Clerebold is depressed about a lot of things. He tends to be a nihilist. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the south to a Server, Clerebold learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 15 years.

Motivation: To be a Navigator again; and to find somewhere to settle down

Flaws: Depressed, Mundane. Bonds: Family, Job, Attractive. Occupation: Server

Voice: Speaks through clenched teeth

Attributes [hide]

Clerebold Springfield, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 16 (+3)8 (-1)
Skills Investigation +4, Survival +5
Senses Passive Perception 13
Languages Common, Abyssal, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Theodoric Blythe, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest and prefers green and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a moderate pudge and is not very fit. His golden hair has been sun bleached extensively. His eyes are a pleasant violet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Barber business at a young age. He moved from fad to fad and when he turned 15 he discovered singing. He has drifted from career to career and currently works as a Barber.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Ugly, Antagonistic, Secretive. Bonds: Job. Occupation: Barber

Voice: Eastern European accent

Attributes [hide]

Theodoric Blythe, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)9 (-1) 10 (+0)12 (+1)
Skills Nature +1, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Bloodstone (80 gp).


Social Check DCs


Balimaar Fidget, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in collared shirts and wears a proper scarf over his head. His golden hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to loving parents in a slum to the south. He was taken as a slave by a traveling circus and forced to perform He has never given up on his music dream.

Motivation: Wants to have a good time and be beloved; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic, Optimist. Bonds: Poor, Slave. Occupation: Mortician

Voice: Speaks like tongue is numb

Attributes [hide]

Balimaar Fidget, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)18 (+4) 16 (+3)17 (+3)
Skills Athletics +5, Survival +5
Senses Passive Perception 13
Languages Common, Undercommon, Halfling, Infernal, Terran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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