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NPC Generator

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Advanced [show]


Trym Brent, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is renowned for his bright brown suits and hats. His red hair is cut short. He has gleaming, smiling amber eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Trym hails from a village terrorized by dire rats. His childhood dream was to be a Cook, but he was a colossal failure. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and to be a cook again

Flaws: Shy. Bonds: In love, Enemies, Job. Occupation: Barrister

Voice: Speaks through clenched teeth

Attributes [hide]

Trym Brent, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)17 (+3) 16 (+3)13 (+1)
Skills Insight +5, Performance +3
Senses Passive Perception 13
Languages Common, Sylvan, Goblin, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Solomon Halsey, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a well pressed and immaculate suit (or dress). His white hair is unkempt and raggedy. His brown eyes are slightly larger than normal.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Solomon took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted from career to career and currently works as a Sculptor.

Motivation: Many illithids want him driven away; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Enemies, Job. Occupation: Sculptor

Voice: Scratchy, weak

Attributes [hide]

Solomon Halsey, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)7 (-2) 11 (+0)7 (-2)
Skills History +0, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Alex Sharps, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He is dressed in earthy colors with a white and yellow handkerchief worn on his right side, and his gloved hand is found clutching a monstrous two handed axe. His golden hair is heavily combed to the right. He wears large thick round spectacles.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Bather for hire.

Motivation: Balancing his hectic life and new Bather responsibilities is difficult; and to get a good night's sleep

Ideals: Artistic. Flaws: Antagonistic, Impulsive, Insomniac. Bonds: Job. Occupation: Bather

Voice: Shortens vowels

Attributes [hide]

Alex Sharps, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)17 (+3) 11 (+0)9 (-1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Draconic, Gnoll, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Onyx (50 gp). Deep blue spinel (300 gp). 1 Minor magic item.


Social Check DCs


Kyle Milton, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a faded coat and loose pants complete with broad hat. His head has been shaved. His brown unseeing eyes seem to look past you.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Kyle is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Kyle lived on a farm with his mother, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Laborer, but doesn't like to broadcast it.

Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Family, Job. Occupation: Ploughman

Voice: Low range voice

Attributes [hide]

Kyle Milton, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)14 (+2) 10 (+0)16 (+3)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Auran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Sardonyx (30 gp).


Social Check DCs


Anselm Reid, Male Human [Permalink]

Personal [hide]

Description: He wears a tan feathered hat and tan clothes. He keeps his blonde hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the west, but his parents moved at a very young age to the east. Like his father and his sister before him, after school he went straight into learning to become a Guard. He became a Guard soon after.

Motivation: To be a Miner again.

Ideals: Joker, Opinionated. Bonds: Attractive, Immigrant, Job. Occupation: Guard

Voice: Italian accent

Attributes [hide]

Anselm Reid, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)5 (-3) 11 (+0)9 (-1)
Skills Deception +1, Investigation -1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs

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