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Advanced [show]


Gomory Sutherland, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has styled his blonde hair well, parting it to the right. His eyes are blue and he is always smoking a pipe.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He was taken as a slave by a traveling circus and forced to perform He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Seeks redemption; and his religion dominates his actions

Ideals: Justice. Bonds: Enemies, Religious, Slave, Criminal record. Occupation: Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gomory Sutherland, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)17 (+3) 8 (-1)8 (-1)
Skills Arcana +5, Nature +5
Senses Passive Perception 9
Languages Common, Elven, Goblin, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. Onyx (20 gp). Alexandrite (800 gp). Alexandrite (800 gp). 1 Minor magic item.


Social Check DCs


Thomas Huxley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple tan robe with brown stripes complete with hood. His long red hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He speaks before he thinks and is too direct. He uses divination through singing.

History: He is the product a well kept family trust fund and as such has never really known need. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: Rich, Military. Occupation: Stableman

Voice: Shortens vowels

Attributes [hide]

Thomas Huxley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)7 (-2) 14 (+2)10 (+0)
Skills Acrobatics +4, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +0

Possessions: 300 gp.


Social Check DCs


Guy Brixton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is typically in his Soapmaker uniform. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. He has several tiny aquamarine earrings on each ear.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Since then, he has sought to make the best of life.

Motivation: Sabotage a competitor.

Ideals: Optimist, Gifted. Bonds: Job, Rich, Criminal record. Occupation: Soapmaker

Voice: Speaks with a cold

Attributes [hide]

Guy Brixton, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)16 (+3) 14 (+2)3 (-4)
Skills Athletics +3, Investigation +5
Senses Passive Perception 12
Languages Common, Infernal, Gnome, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5

Possessions: 28000 sp. Zircon (20 gp). 1 Minor magic item.


Social Check DCs


William Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He is generally well dressed albeit a few years behind the times. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise green. His teeth are white and perfect.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of a Architect, who enjoyed hunting, William was taken on many hunting expeditions. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a Slave Trader soon after.

Motivation: He has passion for adventuring and risk; and expand his business

Flaws: Antagonistic. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Slave Trader

Voice: Timid voice

Attributes [hide]

William Gentry, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)16 (+3) 12 (+1)11 (+0)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Undercommon, Goblin, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 32000 sp. Obsidian (9 gp). Hematite (9 gp). Moonstone (20 gp).


Social Check DCs


Miles Spaulding, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears long strands of topaz and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is still thick. He is baby faced.

Personality: He speaks before he thinks and is too direct. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Impulsive. Bonds: Rich, Immigrant, Slave. Occupation: Painter

Voice: Italian accent

Attributes [hide]

Miles Spaulding, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)12 (+1) 16 (+3)14 (+2)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +5

Possessions: Just what you see.


Social Check DCs

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