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Advanced [show]


Alexandre Clayton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a tight black one piece outfit complete with pants, hood, and a cape and is in decent physical shape. He has styled his silver hair well, parting it to the left. His ears are large.

Personality: Alexandre wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He plays an instrument quite well.

History: He was born in the north, but his parents moved at a very young age to the west. He was an athlete and attended two major summer competitions. He never won. He has never given up on his dancing dream.

Motivation: Wants to work out more often.

Ideals: Disciplined, Artistic, Athletic. Flaws: Ugly. Bonds: Immigrant. Occupation: Bellfounder

Voice: Indian accent

Attributes [hide]

Alexandre Clayton, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)16 (+3) 14 (+2)13 (+1)
Skills Religion +5, Survival +4
Senses Passive Perception 12
Languages Common, Terran, Dwarven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 3200 sp. Red-brown spinel (110 gp). Jade (110 gp). Tourmaline (110 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theodoric Weld, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is an epitome of beauty. His hair is black and curly. He is baby faced.

Personality: Confrontational and typically high on some drug or another. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a white middle class family as the only child. He dropped out of school to support his sick father, and resented it. Due to his spouse's obsession with being a Detective they were divorced and he won custody of their son. He worked as a Adventurer, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Logical. Flaws: Addict, Mundane. Bonds: Attractive, Family. Occupation: Adventurer

Voice: Loud with bravado

Attributes [hide]

Theodoric Weld, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)14 (+2) 17 (+3)14 (+2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Goblin, Aquan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


John Harrington, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tan shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His auburn hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: A deeply religious man he believes everything happens for a reason. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the south to a Fletcher, John learned a great deal about his mother's area of expertise. As a young adult he joined a group advocating for an improvement in Human conditions. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and expand his business

Flaws: Antagonistic, Racist. Bonds: Attractive, Religious, Job. Occupation: Fletcher

Voice: Sighs a lot, exhausted

Attributes [hide]

John Harrington, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)11 (+0) 10 (+0)9 (-1)
Skills Acrobatics +1, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Rolf Hailey, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a hunchback. His auburn hair is smooth and relatively long. He has a tattooed face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To share knowledge with the world; and he has money and likes to spend it

Ideals: Logical. Flaws: Ugly, Sensitive, Antagonistic. Bonds: Rich. Occupation: Detective

Voice: Soft and mumbly

Attributes [hide]

Rolf Hailey, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)17 (+3) 14 (+2)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Terran, Dwarven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. 6 Acid flasks. 1 Everburning torch. 2 Smokesticks.


Social Check DCs


Richard Badger, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears skinny pants and wears a white and green robe with the hood down. He keeps his white hair in a pixie cut. He wears a mask on his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in the east. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: To clean up the streets; and he'd like to take his coworkers down a peg

Ideals: Athletic. Bonds: Guardian, Job, Immigrant. Occupation: Bookbinder

Voice: Sore throat, cough

Attributes [hide]

Richard Badger, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)10 (+0) 13 (+1)13 (+1)
Skills Athletics +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 90 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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