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NPC Generator

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Advanced [show]


Patrick Abram, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire, and he perpetually has his monstrous two handed axe ready. He has a very tight haircut. He has gray eyes and a tan hat with a blue feather.

Personality: Abrasive and pushy, he has a hard time making friends. He is afraid of women and trembles around them

History: He was born at the edge of vast plains. Patrick liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Patrick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Attractive, Nature. Occupation: Spice Merchant

Voice: Scratchy, weak

Attributes [hide]

Patrick Abram, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)10 (+0) 7 (-2)10 (+0)
Skills Insight +0, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Trym Garfield, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a blue armored body suit, with a simple green line shooting up and back down. His whole body is exceptionally muscular. His hair is black, silky, and of moderate length. His face is covered beneath a completely black helmet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He always tries to repair and not replace. It was this mentality that drove him into the Cartwright business.

History: He was born in the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions.

Ideals: Joker, Persistence. Bonds: Immigrant, Attractive. Occupation: Cartwright

Voice: Speaks with a cold

Attributes [hide]

Trym Garfield, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Arnold Shipley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a large black jacket. His long auburn hair reaches down to his waist. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born the only child of a wealthy merchant. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is searching for what he claims is his rightful reward.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Job, Mentor, Family. Occupation: Animal Trainer

Voice: Speaks with back of mouth

Attributes [hide]

Arnold Shipley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 9 (-1)12 (+1) 10 (+0)8 (-1)
Skills Deception +1, Stealth +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 15000 cp.


Social Check DCs


Percival Cotton, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and pastel, and wears rings and necklaces with large, colorful gems. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. His blue eyes peer out from beneath his broad brown hat.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He cannot resist a sob story and will often dote over anyone who has one.

History: He is the product a well kept family trust fund and as such has never really known need. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To prove his worth to the world; and he is greedy

Ideals: Philantrophist, Logical. Flaws: Impulsive. Bonds: Rich, Criminal record, Debt. Occupation: Weaver

Voice: Old thin voice

Attributes [hide]

Percival Cotton, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 6 (-2)10 (+0) 9 (-1)11 (+0)
Skills Insight +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 90 pp. 1 Half-Plate.


Social Check DCs


Conrad Nibley, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this southern man wears tattered old clothes. His golden hair is heavily combed to the right. He has several tiny topaz earrings on each ear.

Personality: He acts crazy and hedonistic. He takes great joy in being the best Architect in town.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new architect responsibilities is difficult

Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Rich, Job. Occupation: Architect

Voice: Speaks with lips pursed

Attributes [hide]

Conrad Nibley, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)10 (+0) 10 (+0)16 (+3)
Skills Animal Handling +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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