Heward Digby, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He is well dressed, constantly wearing a blue suit, black shirt, and brown tie. His black hair is thinning but still full. He has green eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He invites people to come help in his community garden.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the east was not economically sound they moved to his current location. He struck the Locksmith job and began his own company from there.
Motivation: Further expansion of business; and wishes to resurrect an old love
Ideals: Philantrophist. Flaws: Mundane. Bonds: Job, Immigrant, In love. Occupation: Locksmith
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 5 (-3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1500 sp.
Frederick Harper, Male Human [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, he is an attractive figure. He wears silk and lounges about seductively. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His green unseeing eyes seem to look past you.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is used to getting what he wants. In part because he is a meticulous planner.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Frederick grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Frederick. Being a Barrister kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day
Ideals: Professionalism, Gifted. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Barrister
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 17 (+3) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Giant, Goblin, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp. Lapis lazuli (5 gp). Moonstone (20 gp). 1 Minor magic item.
Anselm Blakely, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tan coat over a brown low-cut shirt, and a small hat upon his head. His white hair is drawn into a tight pony tail with a skull scrunchie. He has a dull look in his amber eyes.
Personality: A skeptical and narcissistic man, Anselm's first love is himself. His second love is also himself. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: The child of northern immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Actor work with an outfit from a few towns over. Actor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Actor for the past few years.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Impeccable, Entrepeneur. Bonds: Immigrant, Job. Occupation: Actor
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 8 (-1) | 8 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
Possessions: Tourmaline (130 gp). Amethyst (130 gp). Iolite (60 gp). 3 Smokesticks.
Heward Riley, Male Human [Permalink]
Personal [hide]
Description: He wears a tan cloak and cross-gartered yellow stockings. He wears his brown hair up. His eyes, though not visible through his cowl, are gray.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a minor phobia of water and hates getting wet.
History: Heward was born in the west. At a young age he loved to build and create. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Architect.
Motivation: He feels threatened by others; and to pay off his debts
Ideals: Persistence. Flaws: Fearful. Bonds: Job, Debt. Occupation: Architect
Voice: Spits and sputters
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 16 (+3) | 15 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Aquan, Ignan
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 100 gp.
Manfred Bradly, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears just a blue suit. His black hair, when down, is lengthy. He has a dull look in his brown eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born in a small village he learned the ways of the warrior from his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Antagonistic. Bonds: Military, Adventurer. Occupation: Fletcher
Voice: Slurs words
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!