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NPC Generator

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Advanced [show]


Kody Winterbourne, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is cut short with large spiked bangs in the front. His eyes are likewise violet.

Personality: He is mildly Human supremacist, though he does not identify as such. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Persistence. Flaws: Racist, Disease. Bonds: Rich. Occupation: Sage

Voice: Irish accent

Attributes [hide]

Kody Winterbourne, Male Human Fighter 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)15 (+2) 10 (+0)11 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Celestial, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Frederick Barton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is short and golden. His skin is flawless and his brown eyes scan people very quickly.

Personality: Frederick is depressed about a lot of things. He tends to be a nihilist. He does not trust anyone and sleeps with one eye open.

History: He comes from a rich southern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Depressed, Insomniac. Bonds: Attractive, Rich. Occupation: Beggar

Voice: Relaxed voice

Attributes [hide]

Frederick Barton, Male Human Fighter 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)12 (+1) 11 (+0)10 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Randal Graham, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a custom-built plate barding that's adorned with pastel lining and desert motifs, and is pretty ugly. His brown hair is thinning but still full. He wears a mask on his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is lazy and tries to find solutions quickly.

History: He was born in the north. He dropped out of school before completing his studies. He left for the north, certain he would find work there.

Motivation: To share knowledge with the world; and he feels kind of lost in life

Ideals: Logical. Flaws: Ugly, Depressed, Lazy. Bonds: Immigrant. Occupation: Fortune-teller

Voice: Farmer accent

Attributes [hide]

Randal Graham, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)9 (-1) 15 (+2)17 (+3)
Skills Persuasion +5, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp. Tiger eye turquoise (16 gp). Golden pearl (110 gp). 4 Holy water. 1 Alchemist’s fire.


Social Check DCs


Odo Springfield, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is unkempt and raggedy. He is baby faced.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Poor, Religious. Occupation: Mortician

Voice: Switch between two voices

Attributes [hide]

Odo Springfield, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)11 (+0) 15 (+2)13 (+1)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Reynard Mitchell, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is dressed in an above average manner. His hair is always cut to a buzz. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is an amazing painter.

History: Born to a Bellfounder, his father struggled to pay the bills. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Doctor

Voice: Aggressive tone

Attributes [hide]

Reynard Mitchell, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)11 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Hematite (8 gp). Red spinel (60 gp).


Social Check DCs

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