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NPC Generator

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Advanced [show]


Odo Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair is smooth and relatively long. His eyes are gray and he is always smoking a pipe.

Personality: He loves telling others what to do and how they should feel about things. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carter arts, while his mother instructed him in etiquette, music and courtly manner. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Opinionated. Flaws: Impulsive. Bonds: Rich, Religious. Occupation: Carter

Voice: Strong lisp

Attributes [hide]

Odo Blakeley, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 3000 cp.


Social Check DCs


Simon Carlton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a long, tan cloak. He wears a top hat to cover his moderate length brown hair. His blue eyes are slightly larger than normal.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his mother. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Money/treasure; and he has passion for adventuring and risk

Ideals: Joker, Fighting. Bonds: Attractive, Adventurer, Rich. Occupation: Farmer

Voice: Spanish accent

Attributes [hide]

Simon Carlton, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)12 (+1) 14 (+2)17 (+3)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerard Brandon, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a colorful flower in his chestnut hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He dislikes all the random violence that takes place in the south. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born at the edge of vast island. Gerard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Pacifist, Optimist. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Detective

Voice: Complex vocabulary, royal

Attributes [hide]

Gerard Brandon, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 14
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 7 (-2)14 (+2) 12 (+1)9 (-1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Infernal, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Guy Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears many layers of old clothing at all times. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with a lost civilization.

History: Guy was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has dedicated himself to building a better kind of golem.

Motivation: He desires power and/or immortality; and wishes to resurrect an old love

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer, In love. Occupation: Engraver

Voice: Boston accent

Attributes [hide]

Guy Eastaughffe, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)7 (-2) 16 (+3)11 (+0)
Skills Athletics +3, Religion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 15000 sp. 1 Minor magic item.


Social Check DCs


Alex Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of amethyst and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is frequently practicing swordplay.

History: He was born in a small forest village. When Alex reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Beggar soon after.

Motivation: Money/treasure.

Flaws: Ugly. Bonds: Rich, Job, Military, Nature. Occupation: Beggar

Voice: Jamaican accent

Attributes [hide]

Alex Hadleigh, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)8 (-1) 9 (-1)14 (+2)
Skills Acrobatics +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. Red spinel (100 gp). Chalcedony (50 gp). Tourmaline (100 gp). Deep green spinel (100 gp). 1 Bullseye lantern. 1 Healer’s kit.


Social Check DCs

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