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Advanced [show]


Aldous Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His hair is cut close to his head. His eyes are hazel and beady.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. The war was a terrible time for him, and Aldous does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Sold as a small child to a brothel owner, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle.

Ideals: Disciplined. Flaws: Ugly, Depressed. Bonds: Military, Mentor. Occupation: Animal Trainer

Voice: Smoker's lung

Attributes [hide]

Aldous Rodney, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)11 (+0) 12 (+1)12 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Percival Staurheim, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown coat over a green low-cut shirt, and a top hat upon his head. He has shaved his head bald. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is fixated on the number 9. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Percival was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. A few years later when the south was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and to reunite with his old friends

Flaws: Insane. Bonds: Immigrant, Attractive, Adventurer, Poor. Occupation: Adventurer

Voice: Ums and uhs a lot

Attributes [hide]

Percival Staurheim, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)11 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Percival Cotton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears light armors faded through time and improper care. His left leg appears badly burned and disfigured. He has shaved his head bald. His eyes are amber and catlike.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He invites people to come help in his community garden.

History: Born in the south to a Body Guard, Percival learned a great deal about his mother's area of expertise. A gifted student he started as a Knight, but he got bored and became a Body Guard. He then took over the family business and is one of the better Body Guard for hire.

Motivation: Further expansion of business.

Ideals: Philantrophist. Flaws: Emotional. Bonds: Job. Occupation: Body Guard

Voice: Creaky witch voice

Attributes [hide]

Percival Cotton, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 10 (+0)8 (-1)
Skills Performance +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


John Perry, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a lot of dark rich colors, with gold accents. He has a long black beard with little hanging trinkets. This blue eyed northerner is not easily forgotten.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He now owns his own business.

Motivation: Expand his business.

Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Attractive, Job. Occupation: Doctor

Voice: Breathy voice

Attributes [hide]

John Perry, Male Human Fighter 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)14 (+2) 12 (+1)14 (+2)
Skills Arcana +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Ignan, Infernal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. Red garnet (70 gp). Lapis lazuli (4 gp).


Social Check DCs


Ralf Everleigh, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his halberd. His white hair is singed and shortened. His hazel eyes dart from person to person to random spaces in the air.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Sold as a small child to a slaver, Ralf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his sister before him, after school he went straight into learning to become a Healer. He struck the Healer job and began his own company from there.

Motivation: He is unsatisfied with his job.

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Healer

Voice: Speaks like tongue is numb

Attributes [hide]

Ralf Everleigh, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)16 (+3) 17 (+3)10 (+0)
Skills Nature +5, Stealth +2
Senses Passive Perception 13
Languages Common, Druidic, Auran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 600 sp.


Social Check DCs

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