Gomory Beverly, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is short and black. His eyes are amber.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born in the north. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the north, certain he would find work there.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Philantrophist, Fighting. Bonds: Attractive, Immigrant, Rich. Occupation: Barkeep
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 8 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. 1 Alchemist’s fire. 1 Everburning torch. 4 Antitoxin.
Jocelyn Merton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He prefers to wear flannel. His hair, while still mostly white, has prominent grey streaks. His face is covered beneath a completely black helmet.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army
Ideals: Athletic, Justice. Flaws: Cynical. Bonds: Military. Occupation: Interpreter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Roland Bradley, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a robe, a symbol of death around his neck, and a nunchaku on his belt. His hair is golden and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His parents moved while he was still in utero so he is the first generation to be born here. In his 10th year, his parents were killed by a illithids raid, leaving Roland alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge.
Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Fortune-teller
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 18 (+4) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 4000 cp.
Clerebold Cromwell, Male Human [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a small bristly mustache and wavy white hair. His amber eyes lackadaisically let the world flow into them.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a small toy that he constantly fidgets with.
History: He was born the only child of a wealthy merchant. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.
Motivation: Retire the richest man in the south.
Ideals: Entrepeneur. Flaws: Disease, Addict. Bonds: Rich, Nature. Occupation: Stableman
Voice: Mousy voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Terran, Draconic
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +5
Possessions: 60 pp.
Gunter Snowdon, Male Human [Permalink]
Personal [hide]
Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his pickaxe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His blonde hair is slicked back into a classic pompadour. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero
Flaws: Shy. Bonds: Attractive, Adventurer, Criminal record. Occupation: Barkeep
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 500 sp.
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