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Advanced [show]


Trey Harlow, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is knotted and matted. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is obsessed with a lost civilization.

History: Trey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable; and meet up once more with his childhood friend

Bonds: Attractive, Criminal record, Adventurer, Poor. Occupation: Soapmaker

Voice: Hissing voice

Attributes [hide]

Trey Harlow, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)16 (+3) 12 (+1)8 (-1)
Skills Athletics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan, Celestial, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. Red spinel (80 gp). Freshwater pearl (4 gp). 3 Acid flasks. 3 Antitoxin. 3 Alchemist’s fire.


Social Check DCs


Ernest Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His long brown hair reaches down to his waist. His hazel eyes dart from person to person.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.

Motivation: Money/treasure; and someone believes him a fraud

Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Enemies, Rich. Occupation: Performer

Voice: Posh accent

Attributes [hide]

Ernest Winthrop, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 13 (+1)10 (+0) 16 (+3)11 (+0)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 3000 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Rolf Garrick, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man is dressed in earthy colors with a tan and white handkerchief worn on his right side. He wears his white hair up in a very large beehive style do. He has gleaming, smiling green eyes.

Personality: He is almost excessively polite to everyone, even when angry. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of a Brewer, who enjoyed hunting, Rolf was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Human compassion; and obtaining odd cultural human artifacts is his passion

Ideals: Logical. Flaws: Shy, Racist. Bonds: Nature, Adventurer. Occupation: Fletcher

Voice: Uses lots of figures of speech

Attributes [hide]

Rolf Garrick, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)14 (+2) 9 (-1)12 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 700 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Chad Nibley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears white leather gloves, a white jacket, and tight pants. His tied-back hair is blonde. He has green eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Chad lived on a farm with his father, near the main road leading to a nearby town. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and an old rival family wants him found

Ideals: Joker, Optimist. Bonds: Attractive, Family, Criminal record. Occupation: Bather

Voice: Thin and wheezing

Attributes [hide]

Chad Nibley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)11 (+0) 14 (+2)17 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Onyx (50 gp). Brown-green garnet (80 gp).


Social Check DCs


Everard Addington, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears a white costume with the symbols of luck on his torso. His left leg appears badly burned and disfigured. His black hair has been sun bleached extensively. His half smiles and hazel eyes are beguiling and draw you in.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Everard was born with his mother's beautiful face. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.

Motivation: He is terrified, and will act out of fear.

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Attractive. Occupation: Mortician

Voice: Soothing and warm

Attributes [hide]

Everard Addington, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 14 (+2)6 (-2)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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