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NPC Generator

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Advanced [show]


Theodoric Hackney, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His golden hair is matted, messy, and big. His eyes are a pleasant brown.

Personality: He is overprotective of those who hire his services. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born a particularly ugly child, much to the horror of his parents. His homeland was ravaged by war and he spent much of his life rebuilding it. He got away from his former life and has fallen to alcoholism.

Motivation: To clean up the streets; and to protect his home

Ideals: Artistic. Flaws: Ugly, PTSD, Addict. Bonds: Guardian. Occupation: Butcher

Voice: Thin and wheezing

Attributes [hide]

Theodoric Hackney, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)8 (-1) 12 (+1)10 (+0)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Pink pearl (100 gp). Chalcedony (50 gp). Violet garnet (400 gp).


Social Check DCs


Lewis Graeme, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses like a well dressed Seamstress does. He sports a long black beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Lewis was born with his mother's beautiful face. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 13 years.

Motivation: Expand his business.

Ideals: Philantrophist. Flaws: Insane, Selfish. Bonds: Job, Attractive. Occupation: Seamstress

Voice: Old thin voice

Attributes [hide]

Lewis Graeme, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)11 (+0) 12 (+1)11 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3100 sp.


Social Check DCs


Dean Bradford, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his long blonde hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He acts crazy and hedonistic. Animals are drawn to him, and he is able to talk to them.

History: Born in the north to a Interpreter, Dean learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Interpreter.

Motivation: Expand his business; and to be a barrister again

Ideals: Gifted. Flaws: Hedonist. Bonds: Immigrant, Job. Occupation: Interpreter

Voice: Cold and demanding tone

Attributes [hide]

Dean Bradford, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 5 (-3)14 (+2) 15 (+2)10 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ernest Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is short and white. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily eccentric. He pushes his goals aggressively. He is also a coward if confronted.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the east, certain he would find work there.

Motivation: Further expansion of business; and expand his business

Flaws: Insane, Fearful. Bonds: Nature, Immigrant, Job. Occupation: Laborer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ernest Hartford, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Miles Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He wears baggy white pantaloons and a green scarf. He carries with him a set of longbows on his belt, each one with a opal on the hilt. His red hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Miles took refuge in the large cave and found the beat up longbow and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease, Fearful. Bonds: Rich, Nature. Occupation: Soapmaker

Voice: Breathy voice

Attributes [hide]

Miles Trowbridge, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 29000 cp. 1 Minor magic item.


Social Check DCs

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