Diggory Harley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he likes to wear ponchos typically of a light black in addition to tight pants. His long black hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.
Personality: Diggory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born into a rich family. His divine abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A deep hatred of illithids; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Rich, Enemies. Occupation: Carter
Voice: Stutters
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1700 sp.
Richard Blakeley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He dresses well, typically a more casual-formal manner. His long auburn hair is drawn into a two foot long braid. This green eyed northerner is not easily forgotten.
Personality: He has always had a great fascination with Human culture. He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.
History: Richard lived on a farm with his father, near the main road leading to a nearby town. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying sister.
Motivation: Human compassion; and find a way to reverse the transformation of his sister
Ideals: Persistence, Gifted. Flaws: Racist. Bonds: Attractive, Family. Occupation: Layabout
Voice: Nasally tone
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Just what you see.
Patrick Hartford, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'0" and wears a black broad hat and black clothes. He keeps his silver hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has a rivalry with the Church that dominates his actions; and seeks redemption
Flaws: Ugly, Emotional, Shy, Disease. Bonds: Criminal record, Religious. Occupation: Shoemaker
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Sylvan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 60 pp. Rock crystal (30 gp). Tourmaline (130 gp). 1 Silver holy symbol. 1 Hourglass.
Justin Payton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears baggy grey pantaloons and a brown scarf. He keeps his long chestnut hair kept up in a rat tail. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Flattery will make him almost putty in your hands.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He has never given up on his music dream.
Motivation: He has money and likes to spend it.
Ideals: Joker, Artistic. Flaws: Selfish. Bonds: Attractive, Rich. Occupation: Carpenter
Voice: Smoker's lung
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 17000 sp. 2 Antitoxin.
Kyle Hampton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is generally shirtless and showing off his tattooed chest. His auburn hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is extraordinarily eccentric. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Kyle was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He's since become an addict/alcoholic.
Motivation: Nothing but the best is good enough for him; and to unite with his brother
Ideals: Joker, Impeccable. Flaws: Insane, Addict. Bonds: Attractive, Family. Occupation: Weaver
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Gnoll, Ignan, Celestial
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 31000 sp. 1 Minor magic item.
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