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Advanced [show]


Theobald Radcliffe, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses in collared shirts and wears a proper scarf over his head. He has a long red beard with little hanging trinkets. He has several tiny sapphire earrings on each ear.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Theobald was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Theobald decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Assassin kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable, Gifted. Flaws: Impulsive. Bonds: Rich, Criminal record. Occupation: Assassin

Voice: Speaks like tongue is numb

Attributes [hide]

Theobald Radcliffe, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)14 (+2) 6 (-2)15 (+2)
Skills Arcana +4, Insight +0
Senses Passive Perception 8
Languages Common, Giant, Terran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 25000 sp. 1 Minor magic item.


Social Check DCs


Clerebold Hornsby, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears skinny pants and wears a violet and blue robe with the hood down, and is pretty ugly. He keeps his long white hair kept up in a rat tail. He has a tattooed face.

Personality: Clerebold is depressed about a lot of things. He tends to be a nihilist. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to loving parents in a slum to the south. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Clerebold took refuge in the large cave and found the beat up ceremonial dagger and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Poor, Nature. Occupation: Bellfounder

Voice: Thin and wheezing

Attributes [hide]

Clerebold Hornsby, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 11
Languages Common, Sylvan, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Hunter Spalding, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses like a well dressed Body Guard does. He has wavy white hair. He wears round tiny glasses practically rammed into his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He got into the Body Guard business at a young age. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has worked as a Body Guard like his mother before him.

Motivation: He is unsatisfied with his job.

Ideals: Athletic. Flaws: Selfish, Insane. Bonds: Job, Criminal record. Occupation: Body Guard

Voice: Pirate accent

Attributes [hide]

Hunter Spalding, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)12 (+1) 10 (+0)11 (+0)
Skills Athletics +2, Investigation +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Arnold Stanford, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a yellow armored body suit, with a simple black line shooting up and back down. His silver hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He invites people to come help in his community garden.

History: Born in a small village he learned the ways of the warrior from his mother. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Philantrophist, Fighting. Bonds: Attractive. Occupation: Jeweler

Voice: Sighs a lot, exhausted

Attributes [hide]

Arnold Stanford, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)15 (+2) 10 (+0)14 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 10
Languages Common, Gnoll, Aquan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4

Possessions: 600 gp.


Social Check DCs


John Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries a battered sickle and tarnished shortbow as well. His blonde hair is thinning but still full. He has gray eyes and a red hat with a green feather.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent mother; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Gardener

Voice: Ums and uhs a lot

Attributes [hide]

John Hartford, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)10 (+0) 12 (+1)7 (-2)
Skills Deception +0, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp.


Social Check DCs

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