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NPC Generator

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Advanced [show]


Norman Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, blue, dusty cloak. His hair, while still mostly white, has prominent grey streaks. He has a tattooed face.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He invites people to come help in his community garden.

History: Norman was born with his father's beautiful face. There was a wharf not far from home where he often wandered off to fish. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Nature, Religious. Occupation: Scribe

Voice: Jamaican accent

Attributes [hide]

Norman Ainsworth, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)11 (+0) 14 (+2)16 (+3)
Skills Insight +4, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Charles Jacobs, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a colorful flower in his brown hair. He is very pretty but has cold, dead eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and to settle down with his crush

Ideals: Entrepeneur, Opinionated. Bonds: Attractive, Poor, Has a crush. Occupation: Baker

Voice: Posh accent

Attributes [hide]

Charles Jacobs, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)12 (+1) 13 (+1)9 (-1)
Skills Athletics +3, Investigation +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3000 cp. Iolite (20 gp).


Social Check DCs


Clerebold Milton, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is bristling with hidden weapons, mostly scythes and flails. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Insomniac, Insane. Bonds: Criminal record. Occupation: Fortune-teller

Voice: Speaks like tongue is numb

Attributes [hide]

Clerebold Milton, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)10 (+0) 17 (+3)7 (-2)
Skills History +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Freshwater pearl (7 gp). Silver pearl (110 gp). Tiger eye turquoise (7 gp).


Social Check DCs


Alex Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He wears yellow trousers with grey and black striped suspenders. He wears various colorful collared shirts. He is physically well-built. He has done his best to style his red hair to look like a famous performer. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he acts the brute, he is far gentler than he would appear. He is harsh and unforgiving.

History: Alex hails from a village terrorized by brigands. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Days after completing his studies, news broke out that his hometown was attacked by brigands. Alex was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Enemies. Occupation: Navigator

Voice: Low and grunting

Attributes [hide]

Alex Pinkerton, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)15 (+2) 16 (+3)10 (+0)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 40 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anselm Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He wears a violet collared shirt and blue pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He has a slight overbite and is overall scrawny. He keeps his white hair in a pixie cut. His face is scarred and worn.

Personality: He snorts whenever he laughs or is feeling confident. Flattery will make him almost putty in your hands.

History: Born to a Cook, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Painter for the past few years.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Flaws: Ugly, Selfish. Bonds: Poor, Job, Family. Occupation: Painter

Voice: Sighs a lot, exhausted

Attributes [hide]

Anselm Pinkerton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)10 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 2000 sp. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs

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