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NPC Generator

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Advanced [show]


Everard Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and carries swords. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Confrontational and typically high on some drug or another. He pushes his goals aggressively. He is also a coward if confronted.

History: Everard was born with his mother's beautiful face. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's since become an addict/alcoholic.

Motivation: To get a good night's sleep.

Ideals: Fighting. Flaws: Insomniac, Addict, Fearful. Bonds: Attractive. Occupation: Marshal

Voice: Spits and sputters

Attributes [hide]

Everard Kimberly, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 14 (+2)11 (+0) 15 (+2)8 (-1)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 sp.


Social Check DCs


Shane Lester, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears brown leather gloves, a brown jacket, and tight pants. His black hair is singed and shortened. He has brown eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to fit into much smaller and tighter spaces than normal.

History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He worked as a nervous Roofer and found it very stressful. He has achieved small success as a Roofer.

Motivation: Sabotage a competitor.

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Poor, Job. Occupation: Roofer

Voice: Loud with bravado

Attributes [hide]

Shane Lester, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)10 (+0) 11 (+0)16 (+3)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Anthony Haley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is renowned for his bright tan suits and hats. He has black hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a bit of a xeno-phobe, disliking non-Humans.

History: His father raised him in a mountain cabin. Like his mother and his sister before him, after school he went straight into learning to become a Banker. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Flaws: Racist. Bonds: Nature, Job. Occupation: Banker

Voice: Voice breaks

Attributes [hide]

Anthony Haley, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)14 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Draconic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kody Staurheim, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a green shirt with thin black vertical stripes and pastel pants. His silver hair is lengthy and is close to two feet long. This green eyed southerner is not easily forgotten.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Locksmith arts, while his mother instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Artistic, Joker. Bonds: Immigrant, Rich, Adventurer. Occupation: Locksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Kody Staurheim, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)16 (+3) 13 (+1)10 (+0)
Skills Intimidation +2, Stealth +5
Senses Passive Perception 11
Languages Common, Aquan, Auran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 500 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


William Tickle, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems. He sports a flattop hair cut. His green unseeing eyes seem to look past you.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He takes great joy in being the best Spice Merchant in town.

History: He was born several months after his mother was called into army service. His first spouse was a Spy, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has achieved small success as a Spice Merchant.

Motivation: To be a Spy again; and an old rival family wants him found

Ideals: Passionate. Flaws: Disease. Bonds: Rich, Job, Military, Family. Occupation: Spice Merchant

Voice: Prounounces S like Z

Attributes [hide]

William Tickle, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)11 (+0) 11 (+0)8 (-1)
Skills Intimidation +1, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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