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NPC Generator

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Advanced [show]


Trey Shelby, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses in tan turtlenecks beneath a black coat with blue slacks and is in decent physical shape. His white hair is cut short. His green eyes dart from person to person.

Personality: Trey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a minor phobia of water and hates getting wet.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and many goblins want him driven away

Ideals: Extrovert. Flaws: Fearful, Secretive. Bonds: Mentor, Enemies. Occupation: Sage

Voice: Scratchy, weak

Attributes [hide]

Trey Shelby, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)12 (+1) 15 (+2)13 (+1)
Skills Athletics +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Norman Kimberley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing the road beaten gear of a warrior. His chestnut hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of southern immigrants he idolized his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Attractive, Immigrant. Occupation: Actor

Voice: Voice breaks

Attributes [hide]

Norman Kimberley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)13 (+1) 11 (+0)9 (-1)
Skills Arcana +3, Deception +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gunter Brady, Male Human [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair, when down, is lengthy. His eyes are a pleasant violet.

Personality: Confrontational and typically high on some drug or another. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He served in the navy to pay for his family's outstanding loans. When Gunter reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He is greedy; and money/treasure

Ideals: Philantrophist. Flaws: Addict, Secretive. Bonds: Military, Rich. Occupation: Miner

Voice: Slurs words

Attributes [hide]

Gunter Brady, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)14 (+2) 9 (-1)9 (-1)
Skills Persuasion +1, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Giant, Terran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2000 cp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gerard Addington, Male Human [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft blue waves gently in the breeze, and sports empty pouches on his belt. He wears his chestnut hair down. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He acts crazy and hedonistic. He is afraid of women and trembles around them

History: Gerard was born with his mother's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Addict, Hedonist, Shy. Bonds: Rich, Attractive. Occupation: Carpenter

Voice: Soft and mumbly

Attributes [hide]

Gerard Addington, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)10 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1500 sp. 1 Chain shirt.


Social Check DCs


Charles Altham, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in a clean brown cloak covering his clean studded leather. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with his god.

History: Charles was born the youngest of three triplets. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has been a successful dealer in antiques buying low and selling high.

Motivation: Regain custody of his daughter.

Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Religious, Family. Occupation: Painter

Voice: Mousy voice

Attributes [hide]

Charles Altham, Male Human Fighter 4
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)14 (+2) 16 (+3)13 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 13
Languages Common, Undercommon, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 14000 cp. 1 Minor magic item.


Social Check DCs

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