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NPC Generator

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Advanced [show]


Roland Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is constantly adorned with expensive silk clothing, often dyed in bright grey and blue, and wears rings and necklaces with large, colorful gems. He is tall, broad shouldered and powerfully built. His chestnut hair is styled in orderly dreadlocks. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is business-like. He takes instructions and follows them to the letter. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Roland was born the youngest of three triplets. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Professionalism. Bonds: Rich, Attractive, Adventurer, Family, Religious. Occupation: Herbalist

Voice: Soft and melodious

Attributes [hide]

Roland Hadleigh, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)14 (+2) 13 (+1)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Sylvan, Auran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 38000 sp.


Social Check DCs


Thomas Brandon, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a well pressed and immaculate suit (or dress). He has done his best to style his silver hair to look like a famous performer. He has gleaming, smiling amber eyes.

Personality: Overbrimming with self-confidence, Thomas isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is harsh and unforgiving.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his sister's freedom.

Motivation: He seems to be bored by most things; and nothing but the best is good enough for him

Ideals: Impeccable, Fighting. Flaws: Antagonistic, Mundane. Bonds: Family. Occupation: Mason

Voice: Strong lisp

Attributes [hide]

Thomas Brandon, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +2, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Anselm Abram, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants, and carries spears. He is bald on top and has large white tufts of hair around his ears. His eyes, though not visible through his cowl, are amber.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of a Cook, who enjoyed hunting, Anselm was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and many giants want him driven away

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Enemies, Nature. Occupation: Farmer

Voice: Draws out vowels

Attributes [hide]

Anselm Abram, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. 1 Everburning torch. 3 Holy water. 2 Alchemist’s fire.


Social Check DCs


Dustin Lester, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears tight fighting clothing, which leaves very little to the imagination. His brown hair is kept up in a ponytail inside a wide-brimmed hat. He has hazel eyes and a brown hat with a grey feather.

Personality: He is witty, but his monotone delivery comes off as unnerving He is an amazing painter.

History: He is a Yochlol in disguise. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Fighting, Joker, Gifted. Bonds: Adventurer, Immigrant. Occupation: Body Guard

Voice: Creaky witch voice

Attributes [hide]

Dustin Lester, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)17 (+3) 10 (+0)7 (-2)
Skills History +5, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Masterwork Artisan’s tools. 1 Average lock.


Social Check DCs


Bernard Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with black highlights, and long brown pants that bunch up around his shoes. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is silver, silky, and of moderate length. He has a dull look in his hazel eyes.

Personality: He likes to make people angry or surprised. He is used to getting what he wants. In part because he is a meticulous planner.

History: His father raised him in a mountain cabin. Bernard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bernard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After a long history of fighting, Bernard and his spouse have recently divorced.

Motivation: He feels that his past leaves him morally obligated to help; and to be a actor again

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Nature, Criminal record, Job. Occupation: Spy

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bernard Hayhurst, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)14 (+2) 16 (+3)10 (+0)
Skills Athletics +1, Deception +2
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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