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Advanced [show]


Lewis Sheldon, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is brown, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the north. He is obsessed with finding treasure.

History: Sold as a small child to a necromancer, Lewis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Entrepeneur, Pacifist. Bonds: Attractive, Adventurer, Mentor. Occupation: Scribe

Voice: Thin and wheezing

Attributes [hide]

Lewis Sheldon, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)15 (+2) 18 (+4)8 (-1)
Skills Animal Handling +6, Arcana +4
Senses Passive Perception 14
Languages Common, Gnoll, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 4 Holy water. 7 Acid flasks.


Social Check DCs


Drogo Brixton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, pastel, dusty cloak. His hair is brown, silky, and of moderate length. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He does not believe in violence as a means to an end. He is a dedicated Mason but believes his peers are too gung-ho.

History: He got into the Mason business at a young age. From there he went from mercenary job to mercenary job. He tends to his Mason job now, and dutifully fulfills any obligations he has.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he uses money and sex appeal to get what he needs

Ideals: Justice, Pacifist. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Mason

Voice: Speaks with lips pursed

Attributes [hide]

Drogo Brixton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)8 (-1) 15 (+2)13 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Reynard Heiser, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. His white hair is lengthy. His eyes are amber and he is always smoking a pipe.

Personality: Stoic and calm, he prefers to meditate than take action. He uses divination through singing.

History: Reynard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult.

Ideals: Disciplined, Gifted. Bonds: Attractive, Poor, Job. Occupation: Bowyer

Voice: Smooth and feminine

Attributes [hide]

Reynard Heiser, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)13 (+1) 11 (+0)8 (-1)
Skills Arcana +3, Performance +1
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 20000 sp. Sard (50 gp). Moss agate (10 gp). 8 Acid flasks. 1 Tanglefoot bags. 8 Acid flasks. 3 Antitoxin.


Social Check DCs


Charles Graeme, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he very much looks the part of a Mayor. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult he joined a group advocating for an improvement in Human conditions. He has built up a small fortune and can afford his own way.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Racist. Bonds: Job, Slave, Rich. Occupation: Mayor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Charles Graeme, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)12 (+1) 11 (+0)15 (+2)
Skills Arcana +3, Stealth +5
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 30 pp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Trym Fawcett, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: He speaks before he thinks and is too direct. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and wants to work out more often

Ideals: Entrepeneur, Athletic, Professionalism. Flaws: Ugly, Impulsive. Occupation: Stylist

Voice: Speaks with squeezed throat

Attributes [hide]

Trym Fawcett, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)16 (+3) 15 (+2)12 (+1)
Skills Insight +4, Nature +5
Senses Passive Perception 12
Languages Common, Giant, Orc, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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