Cory Kinsley, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears rags and sports a simple walking cane. He has shaved his head bald. His eyes are likewise blue.
Personality: He acts crazy and hedonistic. He invites people to come help in his community garden.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things; and he is content
Ideals: Philantrophist. Flaws: Hedonist, Mundane. Bonds: Poor, Attractive, Nature. Occupation: Bounty Hunter
Voice: American accent
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Ralf Clare, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. His silver hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: This man loves poetry and to teach people poetry more than just about anything. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He comes from a rich southern family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Rich. Occupation: Adventurer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 50 pp. Banded agate (11 gp). 1 Bullseye lantern. 1 Good lock. 1 Average lock.
Conrad Kinsley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears yellow trousers with brown and yellow striped suspenders. He wears various colorful collared shirts. His hair is greying and his face has many wrinkles. His amber eyes are slightly larger than normal.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a font of random trivia from the lore and stories he has discovered
History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He's also a talented Bowyer, but doesn't like to broadcast it.
Motivation: Obtaining odd cultural Human artifacts is his passion; and many illithids want him driven away
Ideals: Logical. Bonds: Job, Mentor, Adventurer, Enemies. Occupation: Stableman
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 2200 sp.
Heward Dayton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears light armors faded through time and improper care. His red hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady violet eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He misses his home and complains about the freezing weather, even in summer.
History: He was born a particularly ugly child, much to the horror of his parents. Heward was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Junk Dealer. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and to protect his home
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Immigrant. Occupation: Junk Dealer
Voice: German accent
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 15 (+2) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 200 gp. Bloodstone (60 gp). Blue quartz (4 gp). Violet garnet (200 gp).
Thomas Heiser, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a green coat over a white low-cut shirt, and a feathered hat upon his head. He keeps his long silver hair kept up in a rat tail. His eyes, though not visible through his cowl, are blue.
Personality: He likes to make people angry or surprised. He always tries to repair and not replace. It was this mentality that drove him into the Engraver business.
History: Thomas was born in the west. At a young age he loved to build and create. He was taken as a slave by a traveling circus and forced to perform He has set out to sabotage the competition.
Motivation: He's repulsed by the PC; and doesn't want to be a engraver and was forced into it by his family
Ideals: Persistence. Flaws: Antagonistic. Bonds: Slave, Job, Family. Occupation: Engraver
Voice: Raspy
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 16 (+3) | 12 (+1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 3000 cp.
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