Robert Upton, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft yellow waves gently in the breeze. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. He has a dull look in his brown eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born in the north, but his parents moved at a very young age to the south. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: An old rival family wants him found.
Ideals: Optimist. Flaws: Impulsive. Bonds: Rich, Immigrant, Family. Occupation: Map Maker
Voice: Relaxed voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Undercommon, Sylvan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3000 cp.
John Stanton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is renowned for his bright black suits and hats. His hair is cut close to his head. He wears crescent spectacles with a black brim.
Personality: John is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is used to getting what he wants. In part because he is a meticulous planner.
History: John was raised in a hard working conservative environment. Cursed with a spirit at a very young age, John has worked very hard to control his curse. He has drifted from career to career and currently works as a Engraver.
Motivation: To get a good night's sleep; and he is unsatisfied with his job
Ideals: Extrovert, Professionalism. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Engraver
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 47 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Rock crystal (20 gp). Iolite (20 gp). 1 Minor magic item.
Raymond Yardley, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He carries a battered sword and tarnished falchion as well. He has done his best to style his black hair to look like a famous performer. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined. Flaws: Impulsive, Mundane. Bonds: Poor, Attractive. Occupation: Slave Trader
Voice: Low range voice
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Shane Livingstone, Male Human [Permalink]
Personal [hide]
Description: 5'7" and lanky with angular features, he is an attractive figure. He is wearing a perfectly clean shirt and pair of pants. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes dart from person to person.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a great chef.
History: He got into the Herbalist business at a young age. He was an apprentice working in his father's forge. He was granted psionic powers by his dying sister.
Motivation: Many drow want him driven away; and a deep hatred of drow
Ideals: Optimist, Gifted. Bonds: Attractive, Job, Enemies. Occupation: Herbalist
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 5000 sp.
Jocelyn Harper, Male Human [Permalink]
Personal [hide]
Description: He wears a grey deerstalker hat and grey clothes. He has a slight overbite and is overall scrawny. His red hair is cut short. His fair skin shows little sign of his aristocratic breeding.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stylist work with an outfit from a few towns over. Stylist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Butcher, but doesn't like to broadcast it.
Motivation: Doesn't want to be a Stylist and was forced into it by his family; and someone believes him a fraud
Flaws: Cynical, Antagonistic. Bonds: Attractive, Enemies, Job, Family. Occupation: Stylist
Voice: Low and grunting
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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