Roland Wellington, Male Human [Permalink]
Personal [hide]
Description: This man wears a custom-built plate barding that's adorned with green lining and desert motifs. He has a penchant for wearing a ring with an oversized emerald on his right hand. His white hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes dart from person to person to random spaces in the air.
Personality: He is irascible and easily irritated. When he's not drinking or sleeping the drinks off, he's doing singing.
History: Born to a pair of adventurers, Roland grew up listening to his father's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality
Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Adventurer, Military. Occupation: Hunter
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: Just what you see.
Tim Shelby, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he typically wears black cloth garments or leather armor. He has a very tight haircut. His skin is flawless and his blue eyes scan people very quickly.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a logical person and will generally grow upset if things defy logic and science.
History: He got into the Performer business at a young age. Through the years after Tim was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Tim's father didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Performer for hire.
Motivation: Balancing his hectic life and new Performer responsibilities is difficult.
Ideals: Logical. Flaws: Selfish, Antagonistic. Bonds: Attractive, Job. Occupation: Performer
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Masterwork Musical instrument.
Arnold Wallace, Male Human [Permalink]
Personal [hide]
Description: He wears a white small hat and white clothes. He is portly but not overly obese. He has wavy chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He plays an instrument quite well.
History: He was raised in a forest tribe. He worked as a nervous Soapmaker and found it very stressful. He then took over the family business and is one of the better Soapmaker for hire.
Motivation: He is currently in port desperately looking for someone to get him out; and expand his business
Ideals: Optimist, Artistic. Bonds: Attractive, Nature, Job, Slave. Occupation: Soapmaker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 100 gp. Banded agate (10 gp). Golden pearl (140 gp).
Drogo Wharton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He is wearing the road beaten gear of a warrior. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Drogo was born the youngest of three triplets. He married young, but lost his spouse to illithids. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Revenge.
Ideals: Fighting, Philantrophist. Flaws: Depressed. Bonds: Enemies, Family. Occupation: Assassin
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 2800 sp.
Clerebold Wallace, Male Human [Permalink]
Personal [hide]
Description: This southern man wears many layers of old clothing at all times. His clothes are grease stained in places. His hair is greying and his face has many wrinkles. His blue eyes dart from person to person to random spaces in the air.
Personality: He is irascible and easily irritated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: The child of southern immigrants he idolized his mother. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and to end his boredom
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Nature. Occupation: Fletcher
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Celestial, Aquan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 1 Minor magic item.
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