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NPC Generator

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Advanced [show]


Dustin Watson, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fancy blue suit. His silver hair is slicked back into a classic pompadour. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is a logical person and will generally grow upset if things defy logic and science.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better village for his children.

Motivation: Meet up once more with his childhood friend; and marry his brother to traveling adventurers

Ideals: Logical. Bonds: Attractive, Immigrant, Adventurer, Family. Occupation: Hunter

Voice: Low range voice

Attributes [hide]

Dustin Watson, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 14 (+2)10 (+0) 13 (+1)16 (+3)
Skills Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Guy Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. He carries with him a set of daggers on his belt, each one with a emerald on the hilt. His brown hair is greying along the sides and has receded to reveal a widow's peak. His blue unseeing eyes seem to look past you.

Personality: He will rave to anyone who will listen. The war was a terrible time for him, and Guy does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He loathes his own lifestyle.

Ideals: Fighting. Flaws: Disease, Insane, Depressed. Bonds: Attractive, Military. Occupation: Blacksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Guy Wordsworth, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)12 (+1) 10 (+0)10 (+0)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp.


Social Check DCs


Richard Shelley, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a silver handlebar mustache and slicked back silver hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is happy with his job as a Tailor. He turns his eye from what people do, preferring to live and let live. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the west, but his parents moved at a very young age to the north. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying sister.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Tailor

Voice: Nasally tone

Attributes [hide]

Richard Shelley, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Superior lock.


Social Check DCs


Cory Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many pastel ritualistic tattoos. He sports black clothing, slightly heavier than average wear. He has a small bristly mustache and wavy blonde hair. His eyes are violet and he is always smoking a pipe.

Personality: He will rave to anyone who will listen. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the west his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 7 years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and further expansion of business

Ideals: Joker. Flaws: Insane. Bonds: Poor, Job, Enemies. Occupation: Apothecary

Voice: High pitched, excited

Attributes [hide]

Cory Ramsay, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)13 (+1) 15 (+2)10 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 21000 cp.


Social Check DCs


Gomory Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. He is bald on top and has large golden tufts of hair around his ears. His eyes are a pleasant hazel.

Personality: Gomory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: A powerful necromancer made him what he is. Gomory was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Locksmith. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his brother.

Ideals: Artistic. Flaws: Ugly. Bonds: Family, Mentor, Immigrant. Occupation: Locksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Gomory Hallewell, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)13 (+1) 17 (+3)17 (+3)
Skills Stealth +5, Survival +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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